Quake3 Net Stuff

Sep 02, 1999 5:41am CST tags: Quake 3 Arena, E3
With the word yesterday of problems with the master server reporting empty servers, according to Stomped the GameSpy guys finally figured out how to get around things on their end and you should be seeing larger server listings again. If I may chant the PQ theme along with Mr Heaslip, ROCK!

Also, I failed to mention this yesterday but in the 2nd part of Graeme Devine's .plan update he challenges people to compare the net codes of Quake, QuakeWorld, Quake2, and Quake3. Honestly, with the horrid player collision code, and the players lerping around in Quake3 right now I'd choose QW or Quake2. Also I'll try and squeeze and explanation outa Jack on the time-spanned error correction in Quake3 which bugs the hell outa me.
        

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