New DOOM Interview
Read the rest here.DR: One of the things that really cemented id's games in the community is their ability to be heavily modified by the players. How extensively will Doom 3 feature the ability to make mods and custom levels?
JD: We'll continue that tradition, and Doom will be our most customizable game yet. The level editor is built into the engine, so you'll be able to make new levels for the game right out of the box. Levels won't require the huge preprocessing times that our previous games did. Also, we have an easy-to-use scripting system that will allow people to create very interactive environments. Of course, we'll also release the code so that programmers can make their own types of gameplay. Mod makers and licensees should be very happy with the capabilities of the new engine.