NVidia GeForce 256 Announced
- 15M triangles/sec - sustained DMA, transform/clip/light, setup, rasterize and render rate.
- 4 Pixels per clock (4 pixel pipelines)
- 480M pixels/sec fill rate - 32 texture samples per clock, full speed 8-tap anisotropic filtering.
- 8 hardware lights
- 350 MHz RAMDAC
-Most feature complete for DX7 and OGL - Tranform & Lighting, Cube environment mapping, projective textures, and texture compression.
- Will utilize 4x AGP performance with Fast Writes , which enables the CPU to send data directly to the GPU (1 GB/sec transfer rate), increasing overall performance and freeing the system memory bus for other functions.
- 256 bit rendering engine
- Highest quality HDTV (High Definition Television) video playback
The official name for the new 3D card is the GeForce 256. I'm guessing they were doing
one of those "our card is so damn fast we can give it a horrible name and people will
still buy it" tactic. Hope it works. I'll add to this story as more articles come out
on the card. The Riva3D.com guys were the first to send
word and they have quite a bit on it. Check out geforce.riva3d.com,
then head over to the Tweak3D
preview. Lastly you can check out the 3DGpu.com
page which has quite a bit of info on the card.
Update from Marcus: Here's the Press Release if
you're really itching for more. Though I don't know about you but all I'm itching for at
the moment is a GF256.