Subscribe to Shacknews or visit our front page for the scoop on all of your favorite games on Xbox 360, PlayStation 3, Nintendo Wii, and PC/Windows.

EA Cans Rogue Game

Feb 01, 2001 1:36pm CST tags: Electronic Arts, Industry News: PC & Console
A little birdie (Thanks Imperator) told me that Rogue Entertainment, most recently responsible for Alice was having some troubles keeping things going. I emailed the CEO of Rogue, Barrett Alexander. Rogue and EA worked together to get Alice out the door. After Alice shipped they of course move on to their next project, preferably staying with EA as their publisher. EA canned their project though, doh.

It is true that our latest project was cancelled with Electronic Arts, however we have other options available at this time.

Barrett Alexander, CEO
Rogue Entertainment, Inc.
www.rogue-ent.com

EA is notorious for offering developers an IP to do a game (while retaining ownership of that IP). What I am assuming happened here is that during the completion of Alice, EA offered Rogue another project. Rogue accepted the project and began working on it. EA changed their mind about the project due to market conditions or how they felt the project was going. This leaves Rogue high and dry. No project, and nothing new they can  even show to other publishers most likely unless they have been working on another project outside of their EA deal.

                                                          

Related Stories