New Q3Test in September!
The current plan is that we will have another test release around the middle of next month. This version will be running game/cgame/ui with the virtual machine, and will include single player play against bots. No new maps. I will be releasing the source for all the VM modules with it, and setting the executable up so that it will allow modified modules to be used.
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John also goes on to list off all of the latest changes and fixes he has made in his .plan file including (thank god) he fixed players getting stuck in each other. Here are a few of the other changes that homeboy has made. The discussion has already begun over at the Quake3 messageboard, have at it but play nice kids!
* fixed players getting stuck together
* new pak file support
* intro/loop option for music files
* fixed lerp-through-world when changing teams
* show ping and netgraph for spectators
* fixed timescale off by one problem
* tracked down player count wrong on server list
* info_spectator_start entity
* fixed can't-respawn-when-someone-is-on-your-body