More on UT for XBox
...Stomped: Could that game be UT?
Rein: That depends on our publisher and Microsoft but Steve's answer certainly represents our thinking of what we would want our Xbox game to be, which is completely designed for that platform from the ground up.Stomped: Why is that?
Rein: Because Xbox is so powerful that porting something like the PC version of Unreal Tournament will be shortchanging the power of the Xbox. Why not take advantage of all the things the Xbox has to offer?