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Unreal D3D

Jul 03, 1999 12:53am CST tags: Games: PC
The Unreal Tech Page has undergone another update. Tim's work on Unreal D3D makes the gap between Glide (3dfx) and Direct3d ever so much closer, with D3D trailing the Glide version by just a few frames. Tim also mentions an excellent book for people trying to design object-oriented programming languages (or just learn the theoretical background of OOP).

Testing of 226a brought in mixed results: Direct3D performance improved for most testers, but some had crashes and other weirdness.  I'm looking into all of this now; I think most of the problems are driver/hardware related, but I should be able to work around most of them in the code.  We'll definitely go through a couple more internal test versions before releasing 226 though.

        

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