by Steve Watts, May 22, 2013 2:30pm PDT
Battlefield 4 looks to continue leading the charge on Electronic Arts' FPS offerings, and producer Patrick Bach has opened up a bit about the single-player campaign. Most significantly, he talked about the desire to give players more agency instead of relying on scripted events--one of the common criticisms of the series' chief competitor, Call of Duty.
Read more: 'Picking your tactics, much like you do in multiplayer' »
by Ozzie Mejia, May 22, 2013 2:00pm PDT
A chunk of the indie gaming sector observed the Xbox One presentation (either live or secondhand, via channels like Twitter) with a sense of disappointment. Given that Sony's PlayStation 4 unveiling put game development at the forefront to the point that indie darling Jonathan Blow was given a forum to speak, some indie developers had hoped for more from the Xbox One event.
With a new console generation came hopes that Microsoft would relax their strict standards for indie developers, who currently must have a publisher in order to see their product on a Microsoft console. That does not appear to be the case.
Read more: 'No olive branches being given' »
by John Keefer, May 22, 2013 1:30pm PDT
by Steve Watts, May 22, 2013 1:00pm PDT
Given that the PlayStation 4 won't run PlayStation 3 games natively, and the Xbox 360's rocky history with emulating Xbox games, it didn't come as much surprise that the Xbox One isn't backward compatible. You'll have to keep your 360 hooked up to play the last eight years of games. Don Mattrick, president of the interactive entertainment division at Microsoft, says the demand for the feature just isn't there.
Read more: 'You're really backwards' »
by Steve Watts, May 22, 2013 12:30pm PDT
by Steve Watts, May 22, 2013 12:00pm PDT
Yesterday at a special presentation, Microsoft formally announced the Xbox One. Now that the company has finally produced a clearer impression of the console, we can look back at the rumors that had been following it for the last several months. Here's a list of what came true, what didn't, and what we still don't know.
Read more: The curious case of always-on »
by Steve Watts, May 22, 2013 11:30am PDT
Following comments from last week that Electronic Arts has no games currently in development for the Wii U, another voice from the company has seemingly contradicted that claim. EA CFO Blake Jorgensen says they are making games for the Wii U -- it's just not concentrating as heavily on Nintendo's platform as it is the other two.
Read more: 'We are building titles for the Nintendo console' »
by Alice O'Connor, May 22, 2013 11:00am PDT
by Alice O'Connor, May 22, 2013 10:30am PDT
by Alice O'Connor, May 22, 2013 9:40am PDT
14.5 million players with 67.1 million characters have killed 3.3 trillion monsters in Diablo 3, Blizzard has revealed in a whopping great infographic released as part of the action-RPG's first birthday festivities. Yet only 33% of characters have even beaten Normal difficulty, which is arguably the point where it starts to get interesting, and a measly 6% cleared Inferno. If you like numbers, big numbers, and lots of them, it's a fascinating look.
Read more: Barbarian is the most popular Hardcore class »
by Alice O'Connor, May 22, 2013 4:20pm PDT
by Steve Watts, May 22, 2013 9:00am PDT
by Andrew Yoon, May 22, 2013 8:30am PDT
The original Kinect always felt like a beta. It was the first implementation of something we collectively imagined should be much better. Our vision of Kinect had it be more precise, less laggy, and more natural to use. And that's precisely what Kinect for Xbox One is.
Following its Xbox One reveal event, Microsoft invited us to get "hands on" time with a few tech demos--the ones that you can see here. Because none of these demos represent actual gameplay, it's difficult to gauge how well this tech can be implemented. However, the potential is very real--and our excitement for Kinect has been rekindled.
Read more: Pulse-tracking, controller-tracking fun »
by Alice O'Connor, May 22, 2013 8:00am PDT
Gosh, wasn't the big reveal trailer for EA Sport's new next-gen engine Ignite exciting? To think, that's how sports games will be on the Xbox One and PlayStation 4! Ah. Well. Not quite. As you may have guessed, that wasn't in-game footage. No, EA says, that was pre-rendered footage which did at least use in-game assets and is supposedly "in line with" how the games actually are.
Watch: That shiny trailer, again »
by Andrew Yoon, May 22, 2013 7:30am PDT
Who knew something as gimmicky-sounding as "impulse triggers" would prove to be so fun to use? The addition of rumble motors on the shoulder triggers may sound like an insignificant change at first, but it really does significantly enhance the immersion that vibrating controllers can offer.
The impulse triggers are quite possibly the most significant upgrade made to the Xbox One controller. Microsoft PR likes to say there are over 40 improvements made, resulting in all new thumbsticks that have better grip and take 25% less force to move. There's also an entirely new D-Pad, quite possibly the weakest aspect of the original Xbox 360 controller. And there's magnetic sensors in the triggers for "added precision."
Read more: Two new buttons on Xbox One »
Interesting Comments
By: rosewood
in LatestChatty What does god need with a starship? 45By: Reavers!
in LatestChatty http://www.nbcnews.com/technology/microsoft-abandoning-indie-game-developers-xbox-one-6C10037826 Shack gets a mention... 45By: A10Pilot
in LatestChatty Sony CEO has responded on twitter: https://twitter.com/KazHiraiCEO/status/336910138478837760 45By: Goto10
in LatestChatty http://www.youtube.com/watch?v=35XI37SVVYI 209By: Thornfist
in LatestChatty Nailed it. Xbox One Highlights. http://www.youtube.com/watch?feature=player_embedded&v=KbWgUO-Rqcw 173By: MetaSaval
in LatestChatty Xbox One Reveal: Angry Rant http://www.youtube.com/watch?v=9ekOtn7L1N0 Damn, Angry Joe gets pretty fucking pissed ... 209By: helvetica
in LatestChatty http://www.nflightdesign.com/files/hero.jpg So brave! 69By: Rauol Duke
in LatestChatty I decided to make a Steam Group for Shackers to trade cards. http://steamcommunity.com/groups/ShackCards 87By: Patch-e
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