Wii Impressions: Zelda: TP

  Nov 22, 2006 4:20pm CST tags:
In the absence of a full review, David and I have written up our impressions of Nintendo's flagship launch title for Wii, The Legend of Zelda: Twilight Princess. As far as I know, neither of us had any problems with the game's signposts, but we did take slightly different approaches with these writeups. If you have a Wii you've almost certainly played this game already, but nonetheless here is my rambling offering (which assumes a basic knowledge of the game's premise) and David's more brass tacks piece. Enjoy.
Twilight Princess' obvious touchstone is The Legend of Zelda: Ocarina of Time, a game that often inhabits the short list of "Greatest Games of All Time," whatever that means, and by most accounts is one of the two most highly praised Zelda titles along with Link to the Past. Rather that reinvent the successful format that Ocarina of Time imported into 3D, Twilight Princess seeks to one-up Ocarina of Time in as many ways possible in terms of scale and grandeur. The polar opposite of its other internally developed Wii launch title, the ultra-accessible Wii Sports, Twilight Princess is a long, deep, involved gamer's game. Almost as if to weed out those expecting something quick or easy, the substantial introductory segment is uncharacteristically (and perhaps overly) slow, not in line with what is to come later.

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