F.E.A.R. Extraction Point Q&A
'Tis the month for fear, yes? Fear, and F.E.A.R., as the expansion pack to one of 2005's best shooters is due out in just a few weeks. I spoke with Tim Hall, the game's producer, to find out more about the next step in FPS horror.
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Extraction Point will only contain new single player elements. We have been updating the MP portion of the game all along with new maps and gameplay modes and we did just release F.E.A.R. Combat, the multiplayer component of F.E.A.R., for free so we felt that the Extraction Point should just concentrate on the single player aspect of the game.
I don't get it... FEAR ran great. O_o
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probably cause the enemies are all the same and is that predictable but i really don't get the hype. the only spark of creativity was the invisible warp-in warp-out enemy but that was for a short moment.
the other thing i didn't like was that there wasn't any progression of story (it's like a c-grade movie script) and forcing the player to listen through the phone messages to get more of the story was as lame as quick forcing the player to read pda messages.
anyone? or am i the only one who didn't got the hype of f.e.a.r ?? :P
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Tim Hall: We have added some crates that tie in with the story line so the player is able to destroy Armacham crates and find things like boosters, medkits, weapons.
Finally, a gameplay feature we haven't seen before. No seriously, not trying to knock on the game before I try it, but come on :)
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SOLD
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I hope the coop mod will support some of the new maps.
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