Need for Speed Carbon Preview

  Jul 18, 2006 12:22pm CST tags: Need for Speed: Carbon
EA recently officially announced Need for Speed Carbon, the latest in its long running multiplatform racing series. At the company's Summer Showcase, I had the opportunity to check out the Xbox 360 version of Carbon. This time around, developer EA Black Box has added some new twists, including car class affiliations, the ability to build up a crew, heavy vehicle customization, and more. Check out this first look.
Hiring a fabricator gives you access to Carbon's new Autosculpt feature, a comprehensive tool allowing you to shape many physical aspects of your vehicles. It's quite similar to Oblivion's slider-based character customization tool. A huge number of body attributes including rims, tires, hood, side panels, intakes, spoilers, grills, and many others, can be tweaked by way of realtime slider controls. Spoilers can be enlarged, intakes can be widened, wheels can be deepened, the front grill can be shrunk down a bit; there are a huge amount of changes that can be made to each vehicle. However, the changes are purely cosmetic and do not affect gameplay in any way.

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