Shack Interview: Stargate Worlds

  Jun 28, 2006 12:05pm CST tags: MMO, Blizzard, Interview
Recently formed developer Cheyenne Mountain Entertainment is heading into the massively multiplayer market equipped with the license to popular television series Stargate SG-1. Their first game, Stargate Worlds, is still early in development, but I got some answers out of developer Jake Simpson regarding what the company hopes to bring to the ever-growing selection of MMOs.
Shack: Do you have any reflections on competing in the current MMO market, which is currently dominated by a few big players, most notably Blizzard?

Jake Simpson: I think the phrase "go big or go home" is applicable here. We aren't planning on a niche game here; we are planning on going all out for something that players want to play.

It's a very hard to break into game genre, and right now fantasy games are definitely the top of the pile -- whether that's because of implementation or approachability of the subject matter is something that's been hotly contested around here. We want to make something that has a rich universe, and has familiar MMO aspects to it, along with enough new elements to keep you interested, but that has a gentle learning curve for the newbies so you don't start your MMO experience being wiped out by a level 60 sorcerer all day because he doesn't have anything else to do.

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