Shack Interview: Titan Quest
Got a Titan Quest interview for you guys this morning, for those of you interested in knowing more about Iron Lore's upcoming action RPG. David talked to THQ's Michael Fitch about the game.
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Titan Quest in set in the ancient world, so the story is basically a mythological one. Long ago, there was a war between the Titans and the Gods, and as we know, the Gods won. What you may not know is that the Gods banished the Titans, but some of their followers, the Telkines, managed to escape. The point at which you enter the story is a time when the rather rare and reclusive monsters of the ancient world suddenly show up in great numbers and start to attack human settlements, temples, and cities. Your story evolves as you start to help people to survive these attacks, undo the damage that has been done, and begin to unravel the connections between the monster attacks, the Telkines, the war of the Titans, and sites of ancient power: a true hero's journey that will take you across Greece, Egypt, and Asia. [...]
If this game is a hit like D1 was though, TQ2 might have it.
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Yeah, sure, if you like your RPGs about as deep as a puddle. The system he took five paragraphs to describe sounded pretty much exactly like Diablo 2. Holy shit, two of the skill trees are Earth and Storm? I bet Ice monsters are vulnerable to Fire magic too! This is some innovative shit going on here!
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Titan's Quest onward! Hellya!
The only hesitation I have though is that Single Player characters can be taken online? Seems like a bad idea with all the duping and cheating that will most likely happen (as is the case with these games). Definitely seems like a step backwards from D2.
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