Shack Interview: Microsoft's Scott Henson

Mar 27, 2006 12:45pm CST tags: Sony, Microsoft, Interview
At Game Developers Conference in San Jose, I got the chance to chat with Microsoft's product unit manager for its game technology group, Scott Henson. Scott explained a bit about what Microsoft is trying to do for developers with its XNA platform, and also shared why he's flattered by Sony, excited by Nintendo, and hoping to broaden the gaming audience. Check it out.
Shack: Do you have any feedback or reactions to what Sony has been announcing over the past couple of days?

Scott Henson: Well I was in both the Nintendo keynote and the Sony keynote, and for what it's worth from a keynote perspective I really enjoyed the Nintendo keynote, it was fun. The Sony keynote, I just walked away very flattered.

Shack: Ouch!

Scott Henson: Well, you know, I did, I was thinking, "Wow!" You know, I've been working on Xbox Live for a long, long time, and when I first started people were like, "Unified service? On broadband? With voice? Are you insane?" We had these conversations and people would just look at us crosseyed, saying, "Are you crazy?" I left the keynote this week just thinking, "Wow, we've really fundamentally changed people's expectations of what a next generation console should do, including Sony."

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