Shack Feature Preview: Dreamfall

  Mar 16, 2006 1:30pm CST tags: MMO, Dreamfall: The Longest Journey
Remember adventure games? With its sequel to the acclaimed The Longest Journey, Funcom and designer Ragnar Tornquist are attempting to innovate within the once proud genre. Check out my preview and interview on Dreamfall: The Longest Journey, heading to PC and Xbox this spring. Also, check out this recent trailer on FileShack if you missed it.
The Longest Journey told the story of heroine April Ryan, who embarked on, appropriately enough, a rather long journey that straddled contrasting worlds of science and magic. The game was released to rave reviews and gained a devoted following. In the years following its release, Funcom has mainly been known for the MMO Anarchy Online. In 2003, however, the developer started working on a followup to The Longest Journey, fully titled Dreamfall: The Longest Journey. Dreamfall is set for release on Xbox and PC this spring. Having seen the game in various stages of development over the last couple years, I recently had the opportunity to pick the brain of designer Ragnar Tornquist to hear his general thoughts on the game as well as some of the reasoning behind the significant changes between the first installment and its sequel.

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