Shack Interview: Black

  Feb 21, 2006 8:32am CST tags: Interview
Due out in a week from Criterion Games (the Burnout series) is Black, an action packed first person shooter for Xbox and Playstation 2. Just what is this "gun porn" all about? David talked to lead designer Craig Sullivan to find out.
The destructibility of the environment factors heavily into the non-linear gameplay. " There are some secrets in the game where you just go and wreck partition walls, and it gives you an advantage because you can skirt around the backs of the enemies," Craig said. "We're using [the environment] as much as possible. We didn't want to make a game where, you can just kind of shoot through the floor and make a huge floor and just keep going until you got to the end [of the level]. We just wanted to make something that was just really cool and exciting and destructive, and where possible, we could [allow for] the destruction to hurt your enemies any more."
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