Electroplankton Review

  Oct 12, 2005 10:10am CST tags: Review, Electroplankton
Following up on my recent preview of iNiS' Osu! Tatakae! Ouendan! (DS), I've done a full review of an even more unique DS music-based game: Toshio Iwai's Electroplankton (DS). I even include a few sound clips made with the game!
I've been letting clip one loop as I write this paragraph. It just so happened that two plankton fell into a really pleasing descending harmony. This is one of Electroplankton's great strengths. You're never quite sure what you're supposed to actually be doing with the thing, and then suddenly--ah, that's it. As the little guys suddenly get it together, you realize that's what it's all about. It's currently 5am as I write this; one dim light is on in my studio apartment, I hear the occasional car pass by my window, and behind it all a short and haunting melody plays quietly.

Enticing! What are you waiting for? Go read the review!

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  • This is the first game I've ever imported. I absolutely HAD to have it after I saw a few movies earlier this year.

    It's not a game, though. It is a toy. Ernest Adams gave a kick-ass lecture at GDC a few years ago ("Why We Shouldn't Make Games") where he categorized things as:

    1) entertainement (no interaction, i.e. movies)
    2) toys (no goal but requires interaction)
    3) puzzle (goal)
    4) game (win condition)

    Anyway, my 3 year old daughter loves Electroplankton, too. The DS is rugged enough (and cheap enough) that I don't feel concerned about letting her play with it. The touch pad on the DS is so intuitive that she picked it right up. (She's gotten much farther in Nintendogs than I have...)