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Oblivion Lost Coverage

May 02, 2003 10:28am CST tags: S.T.A.L.K.E.R. Shadow of Chernobyl
S.T.A.L.K.E.R. fan site Oblivion-Lost.com let us know that the German game mag GameStar has a preview of S.T.A.L.K.E.R.: Oblivion Lost in their latest issue. Part of it is online here (in German of course), and it includes (1, 2, 3, 4, 5) new low-res screenshots including one with a beastie.
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  • some translation from oblivion-lost.com

    GSC's offices are inside a ex-rocket-factory. Debris and lots of junk are almost everywhere. No one would guess that here the most ambitious game is being developed. Many textures for STALKER were used from the tumbledowned buildings which can be found in front of GSC's office. If a designer needs an inspiration, he just needs to take along his digital camera.
    - The physics engine could be of advantage for the blowout waves that go throughout the zone in equal periods.
    - Using a vehicle can be very advantageous since you'll be able to carry more and save energy however you'll need fuel and equipment to take care of it.


    and some info about the monster

    Fleshs
    abhorrent, tumid creautres that like to devour rats. With their peaked legs they can impale any furred creature. Stalkers are always "welcome".