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I think the real thing that led everyone into flipping out isn't just the divergence from the turn based shooter. It's that after years and years of zero use of the license, for the first use of it, they pull out an FPS. So they're using this old license, that means absolutely nothing to the vast majority of gamers, and they turn it into something totally non-traditional. What audience are they trying to appeal to? The older games are wondering where there turns are, while the newer ones have no reason to care about this old license. It just seems like an odd situation.
And not just that, because I'm even curious to see what they do with it, but I just wish they would have pulled a Bionic Commando or Dark Void and also announced a smaller throwback game in the classic XCom style. I mean, Poor Yurik was sitting here saying that he didn't see anyone pulling out XCom to play it. Well, that's not true for me. I do keep digging out X-Com, but it's a really old game. It could use a coat of 2010 polish, and I think there could be a really great modern game there. I mean why else should the 2010 world have an interest in this old license?
Plus, to be honest, I had heard the rumors and had gotten worked up on what I thought they would do (ie turn based), and likely I wasn't the only one.
So, XCom FPS. I'll watch what happens, I'm sure it'll do at least some neat things, but it'll be like re-meeting your childhood crush and finding out they took a 90' turn and now they're someone totally different. Nice to see them, but not what you were hoping for. But perhaps it's the folly of our expectations as gamers. :\ Hope people don't mind me rehashing this topic, if it's obnoxious I'll can the post.
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Now what if they announced there was going to be a new TIE Fighter game, but only this time, it's from the perspective of a guy running around on Coruscant. And he's kind of a spy, right, and he gets assigned missions where he travels to worlds known to be sympathetic to the Rebellion, and he sneaks into their bases and steals information and shit. And this game will be called TIE Fighter 2.
Now, making that game could be a fine idea. But why call it TIE Fighter 2, when it has nothing whatsoever in common with the first TIE Fighter game beyond being set in the Star Wars universe? And by the same token, why call a game "X-COM" if it's not going to be anything like the original in the way it's played? I'm not a die-hard fan of the original X-COM game (though I played some of it's sequels and did enjoy them quite a lot), but I can understand where a lot of this nerd rage is coming from.
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