by John Keefer, Jun 12, 2013 1:00pm PDT
The world of Watch Dogs has so far been explained as a virtual GTA-like hackathon for protagonist Aiden Pierce, a vigilante who rights the wrongs he sees in the world. But Ubisoft has finally lifted the veil on the world of fixers and how players can team up or work against each other in the game.
Read more: How to hack a friend »
by Alice O'Connor, Jun 11, 2013 2:49am PDT
by Alice O'Connor, Jun 10, 2013 1:45pm PDT
No, CGI trailers don't represent gameplay. Yes, they are fluffy marketing to get you unduly excited. But by gum, the cinematic E3 trailer for Ubisoft's open-world cyber-vigilante 'em up Watch Dogs is awfully pretty, if a bit eerie. We can still enjoy it as an attractive and well-made video for our enjoyment which by pure chance is somehow connected to a video game. Call it tone-setting and world-building, if you must.
Watch: Bang on, chaps! »
by John Keefer, May 31, 2013 10:00pm PDT
Who knew? Computer nerds can fight too! Watch Dogs protagonist Aiden Pierce may be a technical genius, but he's also quite the thug when it comes to combat, according to a new video focusing on the motion capture for the game. Man, who was the bully in his school?
Watch: Creating Aiden's fighting style »
by John Keefer, May 20, 2013 4:30pm PDT
by Andrew Yoon, May 10, 2013 1:15pm PDT
Four and a half years ago, Ubisoft gave a simple, but daunting, mandate to its Montreal studio: make a new IP. And so, the team began work on "Nexus," the codename for what's now known as Watch Dogs.
With the freedom to create whatever they wanted, the team at Ubisoft Montreal flocked to the open world genre. "The two core things we knew from the beginning of our project was we wanted to create a new IP. That was the mandate we got from Ubisoft. And we wanted to be an open-world game because we think that's a great way to start a brand," senior producer Dominic Guay told Shacknews.
Read more: 'Reality is catching up to us'»
by Andrew Yoon, May 10, 2013 1:00pm PDT
When Watch Dogs made its sudden and surprising debut at E3 last year, I couldn't help but be mesmerized by it. It's not often that a game--seemingly as ambitious as this one, at that--can take the entire industry by surprise. What was Watch Dogs?
After seeing 30 minutes of the game in action, I have to admit that much of the mystery is gone. It's very clear what Watch Dogs is: it's Ubisoft's take on Grand Theft Auto, with a magical hacking twist.
Read more: GTA with cell phones »
by Steve Watts, May 03, 2013 5:30pm PDT
by Andrew Yoon, Apr 29, 2013 4:35pm PDT
Ubisoft's next big original AAA IP is set to launch this November. On November 19th, Watch Dogs will be available on all current-gen consoles and PC. (Next-gen versions will be dated later, as PS4 has no release date and the next Xbox hasn't been announced yet.)
To coincide with the announcement, Ubisoft has released a new trailer for the game, showing off more gameplay from the open world hack 'em up. And of course, there's the requisite retailer-exclusive pre-order bonus. By getting the game at GameStop, you'll get an exclusive poster.
Watch: Going 'out of control' »
by Steve Watts, Feb 27, 2013 10:15pm PST
Ubisoft hasn't earned the best reputation on PC, with the publisher often releasing games late on the platform. However, Watch Dogs looks to turn things around. According to CEO CEO Yves Guillemot, the game's lead platform is PC, which means that the console versions--including the newly-announced PlayStation 4 iteration--will be ports of the PC title.
Read more: 'Now we develop from the PC' »
by Alice O'Connor, Feb 21, 2013 2:45pm PST
by Steve Watts, Feb 21, 2013 1:25am PST
by Steve Watts, Feb 15, 2013 7:45pm PST
by Jeff Mattas, Dec 24, 2012 5:00pm PST
There's a lot to be excited for in 2013, and the Shacknews staff each have five games on their radar. The editorial team at Shacknews outlines their most anticipated games of 2013 individually, starting with staff writer and indie expert Jeff Mattas.
Read more: Jeff's picks for 2013 »
by Andrew Yoon, Nov 06, 2012 6:30pm PST
Watch Dogs stunned many when it made a surprise appearance at E3 this year. The ambitious third-person open-world shooter had some rather creative ideas--and it was quite the looker, to say the least. And although Ubisoft is still hiring for the game's development team, the French publisher is aiming to have the game ready by 2013.
Watch: that trailer again »
Comment on this story