Unreal Tournament 2004

PC / Action / Release: Mar 16, 2004 / ESRB: M

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AS-Confexia Screenshots

Over at Gaming Horizon you can find six screenshots from AS-Confexia, an upcoming Unreal Tournament 2004 map from Streamline Studios (creators of the game's opening cinematic and ONS-Torlan).

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UT2004 UnrealScript Development Environment

Related Topics – Unreal Tournament 2004

Epic let us know that the Unreal Tournament 2004 UnrealScript Development Environment is now available, as is the UT2004 v3186 UnrealScript source code. Additionally there is a optimization guide for programmers and level designers.

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Mod Works

Related Topics – Unreal Tournament 2004

Two Unreal Tournament 2004 mod teams are looking for people to help with their projects as we received emails from The Third Reich as well as Red Orchestra. Both teams need programmers, modelers, level designers and artists. The Red Orchestra team notes that they are looking for people because "several of our members have gained contract work on professional game development teams".

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Streamline Studios Q&A

Related Topics – Unreal Tournament 2004

New on HomeLAN Fed this morning is this Streamline Studios Q&A with Alexander L. Fernandez. Streamline contributed to Unreal Tournament 2004, and they are also working on their own game HoopWorld.

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New UT2004 DVD Copies Soon

Related Topics – Unreal Tournament 2004, Atari

As many of you had already noticed on various e-tailer sites, a new Unreal Tournament 2004 DVD set is coming soon. We received a press release from Atari confirming this, on April 13 you should be able to find a two-disc DVD edition in stores again. As before the first DVD will contain the game while the second DVD will come with the editing & mod video tutorials, but there won't be a headset or tin box anymore.

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Onslaught WinXP Bonus Pack

Related Topics – Unreal Tournament 2004

GameSpot has debuted a new Unreal Tournament 2004 bonus pack, adding two Onslaught maps to the recently released multiplayer shooter. We have mirrored the 12mb file on FileShack but note that Windows XP is required to install the maps.

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Psyonix Q&A

Related Topics – Unreal Tournament 2004

The guys at Beyond Unreal have conducted a Q&A with Dave Hagewood of Psyonix. This company came up with the Onslaught mode used in Unreal Tournament 2004 and contributed to some of the maps included with the game.

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Unreal Tournament 2004 Chat Thread

Related Topics – Unreal Tournament 2004

As promised, today we have a special news post about Unreal Tournament 2004 so you can share your impressions of the game. So far the reviews have been extremely positive, but are they right? Any problems getting the game to run? What's the hottest map? Found any easter eggs? Keep the discussion friendly, let's especially not get into BF: Vietnam - UT2004 pissing matches.

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New UT2004 Map Released

Related Topics – Unreal Tournament 2004

The game is barely out in stores and here is a new Unreal Tournament 2004 Onslaught level already. Though not an "official" new map, the author Chris Blundell was a contract level designer with Epic for a while and has several maps in the retail release, so you can count on this level to be pretty good. We have a mirror of ONS-Icarus on FileShack.

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UT2004 Dedicated Server

Related Topics – Unreal Tournament 2004, Atari

Atari has released the free Unreal Tournament 2004 dedicated server, allowing people to host a server without owning a copy of the game. We have the 777mb file mirrored on FileShack. You'll also need to generate a CD key on this page.

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UT2004 Screenshots

Beyond Unreal and HomeLAN Fed both have some new high-res screenshots from Unreal Tournament 2004, which will be hitting stores on Monday.

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Unreal Tournament 2004 Q&A

Related Topics – Unreal Tournament 2004, CliffyB

GameSpy has posted a new Q&A with Epic's CliffyB, asking him all about Unreal Tournament 2004 which will hit stores next week. Topics include the new and improved gameplay types, A.I., and things that went right and wrong during development.

GameSpy: How did Onslaught's design evolve during the development process? Cliffy B: The biggest example of this is the node system. We started with a two base mold, but we quickly found that the game was all about "rushing" the enemies. A series of "sub-bases" were then introduced that could be claimed and spawned at, but people were still rushing. Dave wanted to give the "link" system a go -- it was clear that the current setup was not working -- so we tried it and adjusted it so that you could only damage a node that is adjacent to a node that you own. And the magic happened.
Another interview with Cliffy can be found at Game Informer.

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UT2004 Screenshots

In case you wanted to see all Unreal Tournament 2004 Assault and Onslaught map now instead of waiting until next week, GameSpy has 16 pages of screenshots showing every inch of them.

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Unreal Tournament 2004 GONE GOLD

Awww yeah. We just received a press release from Atari announcing that Unreal Tournament 2004 has gone gold! Epic's latest multiplayer shooter will be available worldwide March 15.

You can find the demo on FileShack in case you still haven't downloaded it.

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Unreal Tournament 2004 Screenshots

BeyondUnreal has a few Unreal Tournament 2004 screens posted; some new, some old, coolness in any case.

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