by Chris Faylor, Jun 12, 2008 6:11pm PDT
Update 3: More comparisons surfaced overnight, revealing that Limbo of the Lost apparently contains background elements of Gray Matter's Return to Castle Wolfenstein, World of Warcraft artwork, and a shocking number of Unreal Tournament 2004 maps.
Left, Limbo of the Lost. Right, Return to Castle Wolfenstein. Read more »
by Steve Gibson, Aug 19, 2004 9:28am PDT
A pretty good and candid interview with CliffyB to lead things off this morning. Cliffy talks about UT2004 of course which has been quite a success. Check out Cliffy's attempt at describing mod communities.. I dunno where he's going there.. hehe
Bleszinski: Well I think our stuffs easier to use than most other peoples so the barrier to entry is slightly lower. And I think, you know, Quake fans generally tend to be like Grrr, Arrrg, you know? So the Quake fans tend to be kind of like having that kind of old school like, Oh Im a badass, kind of Internet Its like the Unreal fans think that they How do I explain it? I dont know. Maybe Unreal fans are more like guys. You know, its like, Hey buddy hows it going? (gruff, low voice). Whereas women are all so competitive with each other. Im totally, like, digging my own hole with these comments. Be careful with how you edit this.
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by Maarten Goldstein, Jan 31, 2004 9:28am PST
Over at Boomtown you can find a Strike Force 2003 Q&A, asking producer and designer Michael Hamlett about this Unreal Tournament 2003 mod. Questions are about use of the Unreal engine, AI, the Make Something Unreal contest, and release plans.
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by Maarten Goldstein, Jan 29, 2004 8:43am PST
Also on HomeLAN Fed is this Make Something Unreal contest Q&A with Epic's CliffyB and NVidia's Jim Black. Cliff is asked about the first phase winners, how the winners were selected, if there are mods that could possibly become retail products, the second phase judging, and Jim Black is asked about NVidia's involvement in the contest.
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by Maarten Goldstein, Jan 21, 2004 8:05am PST
New on PC.IGN is this Red Orchestra Q&A, talking to lead programmer "Antarian" about this popular Unreal Tournament 2003 mod. Questions are about use of the Unreal engine, inspiration for the mod, the team, balancing realism and fun, and plans for future releases.
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by Maarten Goldstein, Jan 20, 2004 9:15am PST
According to this post on the Beyond Unreal forums, the planned compatibility between Unreal Tournament 2003 and Unreal Tournament 2004 will not happen. Epic's Tim Sweeney says the network code has changed too much for the two games to remain compatible, which is certainly disappointing as UT2003 players can probably expect a big dropoff in opponents and servers. Thanks Blues News.
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by Maarten Goldstein, Jan 11, 2004 4:04pm PST
A new version of the popular Unreal Tournament 2003 mod Red Orchestra has been released, now at version 1.2. The 399mb download offers new features, two new weapons, and many changes/fixes. You can find the files on FileShack as well.
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by Maarten Goldstein, Jan 05, 2004 5:06am PST
by Maarten Goldstein, Dec 19, 2003 11:29am PST
by Maarten Goldstein, Dec 11, 2003 7:55am PST
by Maarten Goldstein, Nov 23, 2003 10:26am PST
by Maarten Goldstein, Oct 14, 2003 10:33am PDT
We received a press release announcing the Unreal University, a two day event (November 8 and 9) at the North Carolina State University in Raleigh, North Carolina. Sponsored by Epic Games and NVidia, the Unreal University will teach people about level design, art and animation, UnrealScript and making mods. Epic will also show UT2004, and there will be an opportunity for some LAN fragging. You will need to register if you want to attend, the fee is $25.
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by Maarten Goldstein, Aug 31, 2003 12:40pm PDT
There's a brief Tim Sweeney Q&A on BeyondUnreal. Tim answers questions about OpenGL support in UT2003, massively multiplayer game support in the Unreal engine and 64-bit support.
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by Maarten Goldstein, Aug 05, 2003 12:41pm PDT
Epic's Unreal Technology page has some news on the $1,000,000 NVidia Make Something Unreal contest. Mod entries for the first phase of the contest are being judged, and there's a list of finalists available (other category finalists will be announced soon). Also, Epic has decided to create a new category for new game types, as some mods had neat game ideas, but just aren't going to be able to go against the full TC style mods. More info here.
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by Maarten Goldstein, Jul 01, 2003 7:59am PDT
"lol! hahahahahaha... oh man, just the sheer audacity of it is hilarious! talk about "mashup"! ..."
- jinchoung See all 358 comments