by Chris Faylor, Feb 27, 2008 12:54pm PST
Two new pieces of game-expanding content are on the way for the Xbox 360 edition of Reality Pump Studios' Two Worlds, publisher SouthPeak Games has announced.
Selling for 600 Microsoft Points ($7.50) a piece, both packs are said to add roughly ten hours to the MMO's multiplayer component through new maps, co-op missions, and PvP challenges.
Read more »
by Maarten Goldstein, Jun 11, 2007 8:04am PDT
GameBanshee has a Two Worlds Q&A. Topware Interactive's James Seaman is asked about the character creation system, combat, player mounts, the quest system, inventory management, and the persistent game world.
Read more »
by Maarten Goldstein, May 16, 2007 9:08am PDT
by Maarten Goldstein, Apr 25, 2007 6:33am PDT
by Maarten Goldstein, Apr 13, 2007 7:13am PDT
by Maarten Goldstein, Mar 29, 2007 6:40am PDT
by Maarten Goldstein, Feb 03, 2007 12:47pm PST
RPG Vault has a Two Worlds Q&A posted, asking Topware Interactive managing director James Seaman about this upcoming action RPG.
Read more »
by Maarten Goldstein, Jan 26, 2007 5:24am PST
New at FiringSquad is this Two Worlds Q&A, asking producer James Seaman about this upcoming fantasy role playing game. Topics include storyline, playable characters, environments and settings, quests, combat, unique gameplay elements and engine technology.
Read more »
by Maarten Goldstein, Jan 24, 2007 7:17am PST
by Maarten Goldstein, Nov 05, 2006 12:23pm PST
Over at Gaming Target you can find a Two Worlds
Q&A, asking Miroslaw Dymek and Gary Conti about the new fantasy RPG from Earth 21X0 developer Reality Pump.
Topics include gameplay, NPC interaction, combat, magic, multiplayer and visuals.
Read more »
"This game was yet another shitty attempt to copy the Oblivion formula. Ugh, I wish I could get ..."
- Vincent Grayson See all 9 comments