Torment: Tides of Numenera

PC, MAC, LINUX / RPG / Release: December 2014 / ESRB: U

Torment: Tides of Numenera hits final stretch goal

By Alice O'Connor, Apr 30, 2013 6:45am PDT

inXile Entertainment set a Kickstarter record by raising $4,188,927 for Torment: Tides of Numera, but the crowdfunding continued elsewhere once that wound up. See, the developer was hoping to reach $4.5 million and fund its very final stretch goal, adding strongholds for pla...

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Wasteland 2 dev: Crowdfunding means Walmart can't change content any more

By John Keefer, Apr 24, 2013 3:00pm PDT

Brian Fargo has been an outspoken proponent of crowdfunding since before his company successfully kickstarted Wasteland 2. However, the inXile CEO said that one of the biggest reasons he is thrilled with the process is no more outside interference with games the audience wan...

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Torment: Tides of Numenera sets Kickstarter record

By Alice O'Connor, Apr 08, 2013 6:00am PDT

inXile Entertainment's Torment: Tides of Numenera has set a new Kickstarter record as the most-funded video game in the crowdfunding site's history, wrapping up over the weekend with a whopping $4,188,927 in pledges. It raked in at least $127,000 or so in direct pledges too....

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Torment pushing toward $4 million; adds new screenshot

By John Keefer, Apr 04, 2013 4:30pm PDT

With about 24 hours to go, inXile Entertainment is making one final push to hit $4 million in its Torment: Tides of Numenera crowdfunding campaign, releasing a new screenshot and the vision document for the project.

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Torment: Tides of Numenera delayed before Kickstarter ends

By John Keefer, Apr 02, 2013 3:55pm PDT

InXile Entertainment's highly successful Kickstarter campaign for Torment: Tides of Numenera has three days left to go, with almost $3.4 million pledged for the spiritual successor to PlaneScape: Torment. But already, the developer is letting backers and fans know that they ...

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Torment: Tides of Numenera screenshot shows The Bloom

By John Keefer, Apr 01, 2013 7:15am PDT

The Kickstarter campaign for Torment: Tides of Numenera will be wrapping up in a few days, but the development team has already released its first...

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inXile and Obsidian sharing RPG tools and tech

By Alice O'Connor, Mar 29, 2013 2:00pm PDT

Obsidian and inXile are awfully chummy, with a shared history going back to Interplay and Black Isle Studios and close enough that they want to lend members like a cup of sugar. Both Californian studios are making crowdfunded Unity-based old-school RPGs too, and so are putti...

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Torment Kickstarter adds Chris Avellone stretch goal

By Alice O'Connor, Mar 22, 2013 8:15am PDT

As Torment: Tides of Numenera's crowdfunding drive continues to make money hand over fist, developer inXile has added stretch goals to hire two notable names. If it passes $3.25 million, Patrick Rothfuss, author of fantasy series The Kingkiller Chronicle will join up. At $3....

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Torment: Tides of Numenera shatters Kickstarter record

By John Keefer, Mar 07, 2013 8:30am PST

We don't often report on Kickstarter projects before they are fully funded, but the just-launched crowdfunding for Torment: Tides of Numenera is an exception. When a game blasts through its $900,000 goal, tops $1 million in record time, and blows through two stretch goals in...

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"Frankly I don't see anything overtly special about Cook's contributions. He's a bright light in ..."

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Torment: Tides of Numenera Kickstarter launched

By Alice O'Connor, Mar 06, 2013 6:45am PST

Hey, you! Do you want a spiritual successor to Planescape: Torment? I am, of course, only asking for rhetorical effect: you do. You'll need to pay for it, though. inXile Entertainment today launched its crowdfunding campaign to make Torment: Tides of Numenera, a thematic and...

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Torment site launches, preps for crowdfunding

By John Keefer, Feb 21, 2013 5:00pm PST

InXile Entertainment has launched a new website for its spiritual successor to PlaneScape: Torment, and is already getting fan input about items they would like to see when the company eventually launches its Kickstarter campaign.

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New Torment game to use kickstarted RPG world of Numenera

By John Keefer, Jan 10, 2013 9:00am PST

The spiritual successor to PlaneScape: Torment being developed by inXile Entertainment is going to rely on many of the themes and exotic settings hat made the original so popular, according to inXile chief Brian Fargo. Since the PlaneScape world is unavailable, the recently ...

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PlaneScape: Torment spiritual successor in the works

By John Keefer, Dec 03, 2012 2:00pm PST

A PlaneScape: Torment successor appears to be in pre-production at InXile Entertainment, minus the PlaneScape name. Black Isle alum Colin McComb is taking the helm of the project with the blessing of original lead designer Chris Avellone.

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