Torment: Tides of Numenera

PC, MAC, LINUX / RPG / Release: December 2014 / ESRB: U

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Torment: Tides of Numenera hits final stretch goal

Torment: Tides of Numenera hits final stretch goal

inXile Entertainment set a Kickstarter record by raising $4,188,927 for Torment: Tides of Numera, but the crowdfunding continued elsewhere once that wound up. See, the developer was hoping to reach $4.5 million and fund its very final stretch goal, adding strongholds for players to call home. As you may have guessed from, you know, how I wrote all this, it's done just that.

Read more: Plus "expanded reactivity, length and depth" »

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Wasteland 2 dev: Crowdfunding means Walmart can't change content any more

Wasteland 2 dev: Crowdfunding means Walmart can't change content any more

Brian Fargo has been an outspoken proponent of crowdfunding since before his company successfully kickstarted Wasteland 2. However, the inXile Entertainment CEO said that one of the biggest reasons he is thrilled with the process is no more outside interference on games the audience wants made.

Read more: Weighing expectations »

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Torment: Tides of Numenera sets Kickstarter record

Torment: Tides of Numenera sets Kickstarter record

inXile Entertainment's Torment: Tides of Numenera has set a new Kickstarter record as the most-funded video game in the crowdfunding site's history, wrapping up over the weekend with a whopping $4,188,927 in pledges. It raked in at least $127,000 or so in direct pledges too. The RPG's crowdfunding campaign isn't over quite yet, as inXile will keep things running until the end of April to try to hit its $4.5 million stretch goal of a stronghold for players to call their very own.

Read more: Development will kick off after a short break »

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Torment pushing toward $4 million; adds new screenshot

Torment pushing toward $4 million; adds new screenshot

With about 24 hours to go, inXile Entertainment is making one final push to hit $4 million in its Torment: Tides of Numenera crowdfunding campaign, releasing a new screenshot and the vision document for the project.

Read more: 27 pages of vision »

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Torment: Tides of Numenera delayed before Kickstarter ends

Torment: Tides of Numenera delayed before Kickstarter ends

InXile Entertainment's highly successful Kickstarter campaign for Torment: Tides of Numenera has three days left to go, with almost $3.4 million pledged for the spiritual successor to PlaneScape: Torment. But already, the developer is letting backers and fans know that they expect to need more time to develop the game past the planned release late next year.

Read more: Get a stronghold at $4.5 million »

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Torment: Tides of Numenera screenshot shows The Bloom

Torment: Tides of Numenera screenshot shows The Bloom

The Kickstarter campaign for Torment: Tides of Numenera will be wrapping up in a few days, but the development team has already released its first screenshot from the game featuring a rather creepy looking creature.

Read more: A 'semi-sentient predator' »

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inXile and Obsidian sharing RPG tools and tech

inXile and Obsidian sharing RPG tools and tech

Obsidian and inXile are awfully chummy, with a shared history going back to Interplay and Black Isle Studios, close enough that they want to lend members like a cup of sugar. Both Californian studios are making crowdfunded Unity-based old-school RPGs too, and so are putting their heads together. inXile today announced that they'll be collaborating on tools and tech with each other.

Read more: Plus, pre-rendered backgrounds looking possible »

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Torment Kickstarter adds Chris Avellone stretch goal

Torment Kickstarter adds Chris Avellone stretch goal

As Torment: Tides of Numenera's crowdfunding drive continues to make money hand over fist, developer inXile has added stretch goals to hire two notable names. If it passes $3.25 million, Patrick Rothfuss, author of fantasy series The Kingkiller Chronicle will join up. At $3.5 million, Planescape: Torment lead designer Chris Avellone will work on its self-declared spiritual successor. Cripes, they're only $600,000 short of getting both.

Read more: New NPC designed and written by Avellone »

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Torment: Tides of Numenera shatters Kickstarter record

Torment: Tides of Numenera shatters Kickstarter record

We don't often report on Kickstarter projects before they are fully funded, but the just-launched crowdfunding for Torment: Tides of Numenera is an exception. When a game blasts through its $900,000 goal, tops $1 million in record time, and blows through two stretch goals in the first 24 hours, that's worth noting.

Read more: Deeper story planned »

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Torment: Tides of Numenera Kickstarter launched

Torment: Tides of Numenera Kickstarter launched

Hey, you! Do you want a spiritual successor to Planescape: Torment? I am, of course, only asking for rhetorical effect: you do. You'll need to pay for it, though. inXile Entertainment today launched its crowdfunding campaign to make Torment: Tides of Numenera, a thematic and tonal follow-up set in the Numenera universe--itself a Kickstarter success. inXile needs $900,000 to make the RPG for PC, Mac and Linux, so get pledging.

Watch: The campaign video »

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Torment site launches, preps for crowdfunding

Torment site launches, preps for crowdfunding

InXile Entertainment has launched a new website for its spiritual successor to PlaneScape: Torment, and is already getting fan input about items they would like to see when the company eventually launches its Kickstarter campaign.

Read more: Tides of Numenera »

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New Torment game to use kickstarted RPG world of Numenera

New Torment game to use kickstarted RPG world of Numenera

The spiritual successor to PlaneScape: Torment being developed by inXile Entertainment is going to rely on many of the themes and exotic settings that made the original so popular, according to inXile chief Brian Fargo. Since the PlaneScape world is unavailable, the RPG world of Numenera, which ran a successful Kickstarter in September, will be used.

Read more: Numenera author helping with the story »

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PlaneScape: Torment spiritual successor in the works

PlaneScape: Torment spiritual successor in the works

A PlaneScape: Torment successor appears to be in pre-production at InXile Entertainment, minus the PlaneScape name. Black Isle alum Colin McComb is taking the helm of the project with the blessing of original lead designer Chris Avellone.

Read more: Brian Fargo trademarked Torment name »

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