by Jeff Mattas, Jan 22, 2010 7:00pm PST
In a recent eyebrow-raising tweet, skateboard legend Tony Hawk mentions meeting with RIDE developer Robomodo about his next game.
@tonyhawk: Just met with @robomodo about our next project and it's already much better than I expected. Details soon. Chicago is not warm. Read more »
by Jeff Mattas, Nov 09, 2009 3:17pm PST
The latest trailer for Tony Hawk: RIDE tells the tale of two star-crossed lovers and explains the odd lineage of the new wireless skateboarding peripheral.
A midday picnic, a roaring fireplace, and a "From here to Eternity"-style beach front make-out session serve as the backdrops for an affair between an Xbox 360 controller and a run-of-the-mill skateboard. It isn't tough to guess the identity of the resulting lovechild. Read more »
by Jeff Mattas, Nov 06, 2009 6:07pm PST
A small flood of new media for the upcoming Tony Hawk: Ride has hit the streets.
Here are some new screenshots, followed by a "Gameplay Vignette," and another video that shows off the new wireless, motion-controlled skateboard peripheral.
The first of the two trailers is a gameplay montage, showcasing some exaggerated (and grind-worthy) architecture, explosions, and collapsing buildings. The second video, called "Sick Run," shows what the skateboard controller looks like in action.
Read more »
by Nick Breckon, Oct 06, 2009 3:23pm PDT
The full soundtrack for the peripherally-enhanced Tony Hawk: Ride was revealed by Activision today, featuring plenty of appropriately alternative boardin' tunes.
More importantly, IGN now reports that the game will support Mii characters, as you can see in the image to the left. Read more »
by Chris Faylor, Aug 24, 2009 8:49am PDT
The below trailer for Robomodo's peripheral-packing skateboarder Tony Hawk: Ride sees a legion of pro boarders, Mr. Hawk included, talk up the new game.
"In a lot of ways it is really like skating," Lyn-Z Adams Hawkins says of the title and its motion controls.
"Going through the steps and falling and getting mad and then you finally do it, it's so cool," Read more »
by Alice O'Connor, Aug 10, 2009 6:32am PDT
Publisher Activision has announced that Tony Hawk: Ride will be released, skateboard controller and all, in the US for Xbox 360, PlayStation 3 and Wii on November 17.
While Ride's mandatory motion-sensing skateboard reportedly brings its price to $120, developer Robomodo assures "We look at it less as a peripheral, as more of a platform," and that more games are being planned to take advantage of the peripheral.
Read more »
by Alice O'Connor, Jun 22, 2009 1:02pm PDT
Tony Hawk: Ride developer Robomodo is planning more games to make use of its motion-sensitive skateboard, president Joshua Tsui has told VideoGamer.
"We look at it less as a peripheral, as more of a platform," said Tsui. "We want to make sure that people have a good return on their investment so there are many games that are planned." GameSpot has listed Tony Hawk: Ride at $120, skateboard included. Read more »
by Nick Breckon, May 26, 2009 1:01pm PDT
The skateboard peripheral-packing Tony Hawk: Ride will be sold in a bundle for $120, according to new GameStop listings.
The peripheral uses tilt sensors to control general movement, while infra-red sensors allow players to perform grabs. Read more »
by Alice O'Connor, May 15, 2009 8:43am PDT
After a one-year hiatus to re-invent the series "from the ground up," Activision has announced that its Tony Hawk skateboarding games will return with Tony Hawk: Ride--controlled by a brand new skateboard peripheral (pictured left).
Rumours of a motion-sensitive skateboard controller first rose in 2008, with leaked marketing documents touting the ability to "Shift your weight to turn and balance grinds, kick back on the tail of the board to ollie and lean into airs to pull off huge spins." Read more »
"Wow, they really threw the Tony Hawk franchise into the shitter. I think the last great Tony ..."
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