by Alice O'Connor, Jun 01, 2012 8:30am PDT
As some news is clearly too exciting to wait for E3, Square Enix has released a new Tomb Raider trailer to reveal that Crystal Dynamics' series reboot will arrive on March 5, 2013. But there's not just a date in the trailer, there's loads of young Lara scampering and sneaking around, and apologising before killing a deer. And then she stabs a sexy buff monk wearing seatless black leather hotpants in his neck.
Watch: The tomb-raiding E3 trailer »
by Garnett Lee, May 14, 2012 3:30pm PDT
by Alice O'Connor, May 14, 2012 6:00am PDT
It's been a good few years since the last Tomb Raider game, so waiting several months longer shouldn't hurt if it's for a good cause. The intriguing series reboot has been delayed so the gang at Crystal Dynamics can make good on their goal of producing "the best game of our careers."
Previously slated to launch this fall, it's now due between January and March 2013 on on PC, Xbox 360 and PS3.
Read more: New screenshot teasing E3 »
by Jeff Mattas, Jan 11, 2012 5:45pm PST
The upcoming Tomb Raider series reboot is getting a real-world treasure hunting promotional tie-in contest, thanks to a partnership developer Crystal Dynamics has forged with Geocaching.com. For those not in-the-know, Geocaching bills itself as "the world's largest location-based real-world treasure hunting experience." Using the Geocaching mobile app or traditional GPS, folks can hunt for "caches" hidden in real-world locations.
Read more: Real-world raiding »
by Steve Watts, Jan 03, 2012 12:00pm PST
Crystal Dynamics is developing its much-publicized Tomb Raider reboot, but the developer has something else up its sleeve for this year as well. Community manager Meagan Marie confirmed that the studio's other project will be unveiled sometime this year.
"The New Year ushers in more than just fresh calendars and renewed resolutions. 2012 will prove to be a very exciting year for Crystal Dynamics, more so than any in recent memory," Marie said.
Read more: 'Hard at work preparing to reveal exciting new intellectual property' »
by Steve Watts, Jul 18, 2011 3:00pm PDT
The upcoming gritty Tomb Raider reboot was borne out of necessity, as the character had become less relevant to modern gamers, according to global brand manager Karl Stewart. In an interview with Rock Paper Shotgun, Stewart explained some of the thinking behind this more realistic (and injury-prone) take on Lara.
Making Lara 'relatable' »
by Garnett Lee, Jun 13, 2011 10:00am PDT
QUICKTAKE: After resuscitating Lara Croft with three strong Tomb Raider games, developer Crystal Dynamics has chosen to embark on a complete reimaging of the series. The new Tomb Raider begins with the story of Lara's first adventure. She's young, fresh out of college, and one of the spoken goals of the game is to humanize her by showing her vulnerability. That's all well and good, but as a long time Tomb Raider fan, I felt no attraction to new Lara. Beautiful as the game may be, the scared young woman at the center of this game has a long way to go to prove to me she's worthy of the name.
Read more »
by Andrew Yoon, Jun 03, 2011 8:45am PDT
A few months ago, we saw an injured Lara Croft make her way to the cover of Game Informer. According to Square Enix PR, the Tomb Raider reboot tells a story about a "frightened young woman" that transforms into a "hardened survivor." But how does that adventure begin?
Square Enix's CG team has whipped up a fancy cinematic trailer for E3 that shows how Lara Croft crash-lands into the setting for her upcoming adventure. The darker tone reminds us that this is an untested and inexperienced Lara, one that isn't as ready to whip wisecracking remarks so easily. The tonal difference is immediately apparent, but how does it translate into gameplay? We'll be looking for answers at the E3 Expo next week. Read more »
by Jeff Mattas, Dec 08, 2010 12:30am PST
The latest issue of Game Informer has hit the streets, confirming some details about Crystal Dynamics' upcoming Tomb Raider reboot that focuses on Lara Croft's origin story.
Based on the new tidbits, it looks like the series most interesting turns will be a darker tone, the elimination of the series' traditional lock-on targeting, and an open-ended approach to player objectives. NeoGaf poster SolidSnakex sums up some of the mag's more interesting reveals. Read more »
Comment on this story