by Garnett Lee, May 14, 2012 3:30pm PDT
by Alice O'Connor, May 14, 2012 6:00am PDT
It's been a good few years since the last Tomb Raider game, so waiting several months longer shouldn't hurt if it's for a good cause. The intriguing series reboot has been delayed so the gang at Crystal Dynamics can make good on their goal of producing "the best game of our careers."
Previously slated to launch this fall, it's now due between January and March 2013 on on PC, Xbox 360 and PS3.
Read more: New screenshot teasing E3 »
by Jeff Mattas, Jan 11, 2012 5:45pm PST
The upcoming Tomb Raider series reboot is getting a real-world treasure hunting promotional tie-in contest, thanks to a partnership developer Crystal Dynamics has forged with Geocoaching.com. For those not in-the-know, Geocoaching bills itself as "the world's largest location-based real-world treasure hunting experience." Using the Geocoaching mobile app or traditional GPS, folks can hunt for "caches" hidden in real-world locations.
Read more: Real-world raiding »
by Steve Watts, Jan 03, 2012 12:00pm PST
Crystal Dynamics is developing its much-publicized Tomb Raider reboot, but the developer has something else up its sleeve for this year as well. Community manager Meagan Marie confirmed that the studio's other project will be unveiled sometime this year.
"The New Year ushers in more than just fresh calendars and renewed resolutions. 2012 will prove to be a very exciting year for Crystal Dynamics, more so than any in recent memory," Marie said.
Read more: 'Hard at work preparing to reveal exciting new intellectual property' »
by Steve Watts, Jul 18, 2011 3:00pm PDT
The upcoming gritty Tomb Raider reboot was borne out of necessity, as the character had become less relevant to modern gamers, according to global brand manager Karl Stewart. In an interview with Rock Paper Shotgun, Stewart explained some of the thinking behind this more realistic (and injury-prone) take on Lara.
Making Lara 'relatable' »
by Garnett Lee, Jun 13, 2011 10:00am PDT
QUICKTAKE: After resuscitating Lara Croft with three strong Tomb Raider games, developer Crystal Dynamics has chosen to embark on a complete reimaging of the series. The new Tomb Raider begins with the story of Lara's first adventure. She's young, fresh out of college, and one of the spoken goals of the game is to humanize her by showing her vulnerability. That's all well and good, but as a long time Tomb Raider fan, I felt no attraction to new Lara. Beautiful as the game may be, the scared young woman at the center of this game has a long way to go to prove to me she's worthy of the name.
Read more »
by Andrew Yoon, Jun 03, 2011 8:45am PDT
A few months ago, we saw an injured Lara Croft make her way to the cover of Game Informer. According to Square Enix PR, the Tomb Raider reboot tells a story about a "frightened young woman" that transforms into a "hardened survivor." But how does that adventure begin?
Square Enix's CG team has whipped up a fancy cinematic trailer for E3 that shows how Lara Croft crash-lands into the setting for her upcoming adventure. The darker tone reminds us that this is an untested and inexperienced Lara, one that isn't as ready to whip wisecracking remarks so easily. The tonal difference is immediately apparent, but how does it translate into gameplay? We'll be looking for answers at the E3 Expo next week. Read more »
by Garnett Lee, Apr 27, 2011 11:40am PDT
Tomb Raider franchise director Tim Longo has left Crystal Dynamics to accept the mantle of creative director at LucasArts on an unannounced project. Longo revealed the move in a twitter post earlier this month. Longo leaves the Tomb Raider project with the design likely set for the most part as the game enters what should be the production push toward an anticipated release later this year.
As Longo noted, this is a return engagement with LucasArts. During his previous stint with the company he served as first lead designer and then director on Star Wars: Republic Commando. The game earned many fans with its campaign that let players become part of an elite squad of clone soldiers who took on special missions set at the same time as the events in the Star Wars prequel trilogy. Since then, rumors of a sequel have come and gone. Could Longo's hiring indicate a Republic Commando 2 is indeed in the works again? Read more »
by Jeff Mattas, Dec 07, 2010 4:30pm PST
The latest issue of Game Informer has hit the streets, confirming some details about Crystal Dynamics' upcoming Tomb Raider reboot that focuses on Lara Croft's origin story.
Based on the new tidbits, it looks like the series most interesting turns will be a darker tone, the elimination of the series' traditional lock-on targeting, and an open-ended approach to player objectives. NeoGaf poster SolidSnakex sums up some of the mag's more interesting reveals. Read more »
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