Tomb Raider

X360, PS3, PC, PS3, X360 / Action Adventure / Release: Mar 5, 2013 / ESRB: M

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Square Enix banked on Tomb Raider, Hitman and Sleeping Dogs selling a third more

Square Enix banked on Tomb Raider, Hitman and Sleeping Dogs selling a third more

Square Enix blamed lower-than-predicted sales of Hitman: Absolution, Sleeping Dogs and Tomb Raider for unexpected losses in the last financial year as it launched a costly restructuring, yet it seemed the games weren't selling particularly poorly. So how high were Squeenix's expectations? Arguably unrealistic, it had forecast sales figures about a third higher than the games actually managed.

Read more: Banked on so-called "extremely high" Metacritic scores »

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Tomb Raider '1939' DLC out today, future releases mapped

Tomb Raider '1939' DLC out today, future releases mapped

The second map pack for Tomb Raider is out today, and Square Enix has taken the opportunity to outline its plans for the upcoming DLC schedule. Today's "1939" pack is available on PC, PlayStation 3, and Xbox 360, after the first Caves and Cliffs DLC was timed exclusive for the Xbox 360.

Read more: Third 'Shipwrecked' pack in early May »

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BioShock Infinite FPS boosted by up to 41% with new Nvidia drivers

Related Topics – BioShock Infinite, Tomb Raider, PC, NVidia
BioShock Infinite FPS boosted by up to 41% with new Nvidia drivers

As you rush to explore the floating of Columbia, don't be too hasty. Nvidia yesterday released new graphics card drivers which can boost BioShock Infinite performance by up to 41% (with certain system and settings, obviously), so you'll want to install them. The 314.22 WHQL drivers also boost Tomb Raider framerates by up to 71%. Gosh! If you have an Nvidia card, you'll want to install these.

Read more: More charts that you can shake a bar at »

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Square Enix restructuring as Tomb Raider and Hitman sales fall short

Square Enix restructuring as Tomb Raider and Hitman sales fall short

Developer and publisher Square Enix has changed its positive predictions for the current financial year from a healthy profit to a crippling loss, and announced plans to bring in expensive reforms and restructuring. Sleeping Dogs, Hitman Absolution, and Tomb Raider all failed to meet high sales expectations. The company had forecast a net profit of around $37 million for the fiscal year, which ends March 31, but has now revised that to be a whopping $138 million loss. Ouch.

Read more: "Major reforms and restructuring" coming »

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No plans for Tomb Raider single-player DLC

No plans for Tomb Raider single-player DLC

You may have noticed Crystal Dynamics releasing a multiplayer map pack for Tomb Raider and wondered, "Why?" or "Will we get single-player DLC?" or "Why?" Because it's not planning to expand or continue the single-player story with DLC, that's why. Or part of the why, anyway.

Read more: "All" DLC plans are multiplayer "for now" »

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Tomb Raider PC patch addresses Nvidia, Intel hardware issues

Tomb Raider PC patch addresses Nvidia, Intel hardware issues

A new patch for the PC version of Tomb Raider addresses stability and start-up issues, and tweaks to TressFX hair rendering. Those problems were the most prominent complaints last week, when Nvidia offered an apology.

Read more: Fixes to graphical glitches, progress stopper »

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Nvidia apologizes for Tomb Raider PC performance

Nvidia apologizes for Tomb Raider PC performance

If you've attempted to play Tomb Raider on PC using a GeForce card with max settings, you've probably noticed some issues. Those range from performance issues due to the hair rendering tech to outright crashes. Nvidia has now apologized for the "major performance and stability issues," and says it is working with developer Crystal Dynamics to fix the problems.

Read more: Fix will require updated drivers, game patch »

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Tomb Raider 'Caves and Cliffs' map pack announced, coming first on Xbox 360

Tomb Raider 'Caves and Cliffs' map pack announced, coming first on Xbox 360

Square Enix has announced the first Tomb Raider downloadable content, coming later this month. Could it be tombs to raid, alternate outfits, or more startlingly graphic death animations? No on all counts! The "Caves and Cliffs" pack instead adds more maps for its various multiplayer modes.

Read more: Three maps for $4.99 »

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Tomb Raider movie working from 'new take' on Lara

Tomb Raider movie working from 'new take' on Lara

The new Tomb Raider stars a younger, less self-assured Lara Croft. Hollywood appears to be taking that tack and running with it, as Crystal Dynamics head Darrell Gallagher said that it's working with GK Films on an adaptation that will account for the "new take" on the character.

Read more: 'They are working from this new take that we've given them' »

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Former Tomb Raider combat was 'behind the curve'

Former Tomb Raider combat was 'behind the curve'

The reboot of Tomb Raider put such a higher emphasis on combat that our own review called it a very different design ethos. Lara is less apt to push blocks around and leans more on gun-play (or bow-play as the case may be). So why the change?

"In some ways, combat, we felt, was behind the curve, that it wasn't a pillar that we could lean a lot of weight on in its previous lock-based mechanic form," creative director Noah Hughes told Shacknews. "We really wanted it to be one of the three main pillars that we celebrated."

Read more: Team wanted the 'best modern' version combat »

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What the future holds for Tomb Raider

What the future holds for Tomb Raider

One major focus of Tomb Raider was an attempt to make Lara more relatable -- more "hero" than "superhero." Crystal Dynamics wanted to make this game about her first steps down that path, but the developer is already thinking about what comes next for the character and how to retain her humanity.

Read more: Lara 'won't lose a sense of fear in death' »

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Tomb Raider single-player review: 'Uncharted' territory

Tomb Raider single-player review: 'Uncharted' territory

Rebooting a beloved and long-lived series in any entertainment medium is a challenging prospect. Push your material to the next level in every conceivable way, but stray too far from the core type of experience that made your source material successful, and you risk disappointing your built-in fanbase. Tomb Raider by Crystal Dynamics does both of these things in a number of ways. There's also a lot mechanically and structurally familiar about Lara Croft's new "origin story" experience alongside the new stuff, though that familiarity doesn't stem much from past Tomb Raider games.

Read more: Re-crafting Croft »

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Tomb Raider PC features, system requirements revealed

Tomb Raider PC features, system requirements revealed

With Tomb Raider only weeks away, publisher Square Enix has detailed the bells and whistles added to the PC edition, including high-res textures and better shadows. It also confirmed the minimum and recommend system specs. The port is in good hands, made by Nixxes Software, the folks behind the respectable PC edition of Deus Ex: Human Revolution.

Read more: The specs

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Tomb Raider gets 11-minute gameplay video

Tomb Raider gets 11-minute gameplay video

Tomb Raider has gotten a few gameplay demonstrations, but most of them weren't as lengthy as a new one released today. A walkthrough of the monastery escape sequence lasts a whopping 11 minutes, featuring looks at combat and Lara's cinematic moments.

Watch: 11 minutes of Tomb Raider »

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No Demo, Season Pass for Tomb Raider

No Demo, Season Pass for Tomb Raider

The new Tomb Raider reboot takes Lara back to a simpler time when she was less self-assured and getting regularly shot at and impaled. Developer Crystal Dynamics doesn't want to tip its hand on any of those foundational moments, so it won't be offering a demo for the game.

Read more: 'We don't want to spoil the story' »

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