Thief

PC, PS4, XBOX ONE, XB360, PS3 / Action Adventure / Release: Feb 25, 2014 / ESRB: RP

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Thief devs 'discussed' possible changes after Dishonored's release

Thief devs 'discussed' possible changes after Dishonored's release

Although it was announced well before Arkane's game, many couldn't help but notice the similarities Thief shared with Dishonored. In a new retrospective, senior producer Stéphane Roy admits that the studio had considered making changes to their game afterwards, but decided on sticking to their guns.

"When Dishonored came out and we played it, a lot of the people on the team were worried about these similarities--some were even paranoid that we had a mole on our team," Roy explained. "We had quite a few discussions internally about this, but in the end we decided to stay true to what we wanted our Thief to be so we kept everything as-is."

Read more: And addressing rumors of troubled development »

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Thief developer Eidos Montreal lays off more than two dozen employees

Thief developer Eidos Montreal lays off more than two dozen employees

Eidos Montreal, developer of the recently released Thief and Deus Ex: Human Revolution laid off 27 employees today. The reductions follow Thief's lackluster reception by critics and fans.

Read more: A troubled development »

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Thief review: sneaky business

Thief review: sneaky business

Long before Corvo stalked the shadows in Dishonored, Garrett defined first-person stealth in the Thief series. A pickpocketing pro, the anti-hero stole precious treasures through multiple games. After nearly a decade of silence, Thief has returned with developer Eidos Montreal attempting to revive what made Garrett's adventures so beloved.

Read more: Eat your heart out, Danny Ocean »

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Thief launch trailer sneaks out early

Thief launch trailer sneaks out early

Though Eidos Montreal's Thief doesn't launch until next week, the launch trailer arrived today, casing the scene before emerging from the shadows. It's pleasingly not that violent but does hint at more of the story than we've perhaps seen before, so you may want to steer clear if you're hoping to go in blank.

Watch: The new launch trailer »

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Watch the first mission of Thief

Watch the first mission of Thief

The upcoming Thief reboot is almost upon us. The game's already gone gold as it preps for a release in less than two weeks. If you're still on the fence, perhaps watching a complete mission being played will help you decide if Eidos Montreal is able to carry on the legacy of the series.

The "unedited, uncommented" playthrough has the new Garrett trying to make his way back to his hideout. There's a jewelry store that he stumbles upon... and well, the game is named Thief.

Watch: Lots of gameplay »

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Thief trailer introduces the Thief Taker General

Thief trailer introduces the Thief Taker General

For a master thief like Garrett, there are few obstacles that can't be bypassed or, in some cases, avoided entirely. But as the latest and final 'Stories from the City' trailer for Thief shows, all that is about to change. The Thief Taker General has no sympathy for those who make their living through theft and thus is hell bent on bringing Garrett's crime spree to a permanent end.

Watch: Thief's final Stories trailer »

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Thief trailer teaches 'Thief 101' as game goes gold

Thief trailer teaches 'Thief 101' as game goes gold

Cor, what's this then, a game about stealing things? Clever name, Thief. So what's it about then? If you haven't been paying attention to Eidos Montreal's continuation of the series created by Looking Glass, here, a new trailer titled 'Thief 101' gives a fair rundown of the game. It's gone gold t'boot, publisher Square Enix announced today.

Watch: The six-minute new trailer »

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Thief PC system requirements confirmed

Related Topics – Thief, Square Enix, PC, Eidos Montreal
Thief PC system requirements confirmed

Thief is preparing to sneak onto current and next-gen consoles on February 25, but if you're a PC user, you'll want to brace your machine for maximum performance. Eidos Montreal has confirmed the system requirements for the upcoming stealth game, so get your upgrades ready.

Minimum and recommended options »

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Thief gets a companion app and new story trailer

Thief gets a companion app and new story trailer

Tonight has been a big night for Square Enix's Thief, with a new story-based trailer debuting at tonight's VGX, shortly after new details of an accompanying companion app were revealed.

Watch: The story trailer »

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Thief custom difficulty and UI options detailed

Thief custom difficulty and UI options detailed

Eidos Montreal may have ruffled a few feathers by disinterring the hallowed corpse of the Thief series, but it's certainly listening to fans' concerns about how video games nowadays are all for babies or something.

After cutting an XP system and scrapping QTEs in its new Thief, the developer has detailed the ways players can customise and strip down the UI, as well as fiddle with the difficulty. No-UI, no-knockout, no-alert, no-damage Iron Man runs, here we come!

Read more: Leaderboards to track master thieves »

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Thief removes quick-time events too

Thief removes quick-time events too

Last month Eidos Montreal revealed it had cut Thief's XP system in response to fan feedback, and now it's axed another unpopular part. The sneak 'em up no longer features any quick-time events, the developer confirmed yesterday--not that it had many in the first place. Gosh, who ever heard of complaining on the Internet having so many positive results?

Read more: "It was an easy decision to do away with them entirely" »

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Thief 'Basso's Gamble' trailer sets the stage for Garrett

Thief 'Basso's Gamble' trailer sets the stage for Garrett

Garrett certainly isn't the first anti-hero in video games, but each one that goes that route needs to choose how it will make its protagonist likable. In the grim world of Thief, it appears Eidos Montreal is opting for the route of making the world and everyone in it so terrible and beyond redemption that a little light pilfering is downright virtuous by comparison.

Watch: It takes a thief »

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Thief cuts XP system in response to fan feedback

Thief cuts XP system in response to fan feedback

You may have noticed XP popups for murders in Thief gameplay demos and wondered, "What's up with that?" Why, you may even have posted a comment on this Internet about them! Developer Eidos Montreal has kept an eye on the discontent, and pulled the experience system entirely. Now players will be more reliant upon stealing, which is kind of the point of a Thief game.

Read more: Fan feedback "is extremely valuable to us" says dev »

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Thief producer on being more stealthy than Dishonored

Thief producer on being more stealthy than Dishonored

Modern stealth action games typically give the player a choice: do you play aggressively, leaving a wake of bodies behind--or do you play silently, avoiding confrontation whenever possible? Last year's Dishonored was celebrated for its ability to adapt to playstyle. However, what's Thief's approach?

Stephane Roy, senior producer on the game, says the game is meant to be played in a more thoughtful, less aggressive way. "It's always from the thief's point of view," he told us. "If you're aggressive like a soldier, you're going to die because the mechanics don't want to see you going into the light."

See: Three minutes of gameplay »

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Thief gets digital 'Master Thief Edition' on PC

Thief gets digital 'Master Thief Edition' on PC

Square Enix and Eidos Montreal have announced a special download edition of Thief for PC. The "Master Thief" edition adds a number of digital goodies for only $3 more than the regular edition of the game.

Read more: Digital artbook & other digital goodies »

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