The Swapper

PC / Puzzle / Release: May 30, 2013 / ESRB: U

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Indie Fund backs The Swapper

Related Topics – The Swapper, PC, Facepalm Games, Indie Fund
Indie Fund backs The Swapper

The funding source for independently developed video games, known as Indie Fund, has announced the next title it will will be supporting: a puzzle-platformer by Facepalm Games called The Swapper. The three-man team at Facepalm has already generated quite a bit of positive buzz about the game, which has garnered awards at the IndieCade, Develop Conference, Freeplay, and GameConnection festivals.

Watch: The 2011 teaser trailer »

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IndieCade 2011: The Swapper

IndieCade 2011: The Swapper

Facepalm Games' journey to IndieCade 2011 was a long one. The two-man indie development team hails from Helsinki, Finland, and was happy to make the cross-continental trip to Culver City, CA, to show off one of their first titles, a puzzle-platformer called The Swapper. The game melds together two interesting ideas: cloning and mind-swapping. Throughout the game, an unnamed hero journeys through a subterranean facility with a strange ray gun in-hand.

The gun can be pointed anywhere to create clones--up to four at a time. This mechanic helps players to reach faraway places, while using the mind-swapping mechanic to take control of distant clones to explore new areas. As level designer Otto Hantula puts it, "The game mechanics are based around the player's ability to create clones and swap consciousnesses between those different clones."

Read more: Impressions and the debut trailer

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IndieCade 2011: Award winners and inventive cooperation

IndieCade 2011: Award winners and inventive cooperation

One of the best things about this year's IndieCade is the particularly wide assortment of incredibly innovative cooperative experiences. Given that all those in attendance love videogames--or at the very least, have a healthy curiosity--an enthusiastic collaborator is always in within arm's reach.

It's indicative of the natural bonds that can develop when bringing so many talented game-makers together. "There's a really unique community of developers that come from around the world, sharing ideas," IndieCade CEO and founder Stephanie Barish explained. She told me that oftentimes, new development teams manifest as the result of the relationships that form at IndieCade. "It's just very, very exciting to be here and be part of this community," she said, "and to have the opportunity to show your work to each other, and to the broader public."

Read more: award winners, great people, and great co-op »

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