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The Legend of Zelda: Ocarina of Time

N64, WII / Adventure / Release: Oct 31, 1998 / ESRB: U

Zelda: Ocarina of Time was once an FPS

Zelda: Ocarina of Time was once an FPS

With the impending re-release of Ocarina of Time for 3DS, Nintendo president Satoru Iwata invited key members of the Zelda team to participate in a new Iwata Asks roundtable. While the entire conversation is a fascinating look into the development process, one point stood out quite a bit. Apparently, there was a moment when Shigeru Miyamoto experimented with making a first-person Zelda game.

"I talked with Miyamoto-san about how we should make The Legend of Zelda for the Nintendo 64 system, and he asked, 'How about making it so that Link will not show up?'," Yoshiaki Koizumi remembers. "He wanted to make it a first-person game." Read more »

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Daily Filter: January 19, 2011

Shacknews receives a slew of new screenshots and trailers for upcoming games everyday. The most anticipated titles receive their own post, because we know you're eager to see that content. For the rest, we have the Daily Filter, a place to feature all of the media we add to our enormous database on a daily basis.

Today's Filter is packed with images and footage of almost every Nintendo 3DS game we know about. We've also got media for a handful of other titles. Read more »

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Zelda: Ocarina of Time Coming to 3DS

Prior to a roundtable discussion with Shigeru Miyamoto and Eiji Aonuma, Nintendo showed a teaser of The Legend of Zelda: Ocarina of Time running on its upcoming 3DS handheld gaming system. There wasn't much to this brief clip, but it was certainly enough to whet the appetites of millions of longtime Zelda fans. Bringing back one of the most beloved games in the Zelda series also ensures that the Nintendo faithful will be along for Nintendo's foray into 3D gaming. Read more »

"I just finished the water temple on my first ever play through of the game (from Wii arcade)...I ..."
- burntchomsky    See all 26 comments