by Jeff Mattas, May 16, 2012 11:15am PDT
Joel and Ellie, the two unlikely heroes starring in The Last of Us, are aren't beyond committing some justified vehicular manslaughter. In a freshly-revealed cut-scene from the action-survival title that's in development at Naughty Dog, two things are evident: the world the protagonists find themselves in is dangerous, and the developer behind the Uncharted series hasn't lost its chops when it comes to creating cinematics.
Watch: A quick run-down »
by Andrew Yoon, Feb 13, 2012 1:15pm PST
The Last of Us, in many ways, is an extension of the work Naughty Dog has already done on the Uncharted franchise. Like the adventures of Nathan Drake, it is a third-person cover shooter with a strong emphasis on AI companions. However, unlike Uncharted, The Last of Us is supposed to be a survival game. And with that change, the gameplay must be tweaked.
"There's more consequences to getting shot," director Neil Druckmann explained. Instead of having automatically regenerating health--a standard feature in most shooters--the team is opting to have "persistent health," harking back to the era of the health pack.
Read more: Entire game is not 'an escort mission' »
by Steve Watts, Feb 08, 2012 2:15pm PST
We've seen quite a bit of protagonists Joel and Ellie in The Last of Us, but haven't heard how the two leads got together. Naughty Dog's game director Bruce Straley and creative director Neil Druckmann have explained some of the back story that sets the game's events in motion, including how Joel came to take care of Ellie.
Read more: Joel's black market job »
by Steve Watts, Feb 06, 2012 8:30am PST
The Last of Us is a lonely story of two survivors traveling a ruined, post-apocalyptic world. It's hard to imagine how online play fits into that equation, but Naughty Dog says the game will feature some kind of online component. However, even the developer doesn't seem to know what it will be yet.
Read more: 'We haven't nailed anything down' »
by Alice O'Connor, Feb 06, 2012 7:30am PST
The Last of Us is Naughty Dog's first new property since Uncharted: Drake's Fortune launched in 2007, but the developer first considered returning to its Jak and Daxter series. In a recent interview, co-president Evan Wells revealed that the team looked at the idea "fairly extensively," but couldn't quite make it work.
"Something that we talked about early on was, 'Lets go back and apply what we've learned with the Uncharted games to Jak & Daxter,'" Evans said.
Read more: ND wants to 'honor' the franchise »
by Steve Watts, Feb 03, 2012 6:00am PST
by Andrew Yoon, Feb 01, 2012 12:30pm PST
The most surprising reveal at the Spike TV VGAs last year was The Last of Us, a new not-zombie-filled adventure game from Naughty Dog. As with Naughty Dog's Uncharted franchise, The Last of Us takes full advantage of the studio's motion capture equipment. In a new behind-the-scenes video, you'll see actors Troy Baker and Ashley Johnson running around in their ball-speckled skintight suits, pretending to fight fungus-infected undead.
Watch: Behind the motion-captured scenes »
by Steve Watts, Dec 13, 2011 9:00am PST
When we saw the debut trailer of The Last of Us at the Spike VGAs, it was hard not to think it's another zombie game. A well-acted zombie game with Naughty Dog's signature style of witty dialogue from our charismatic heroes, but a zombie game nonetheless. But the developer doesn't like the stigma attached to that name.
"If the game was about the monsters, we would have not showed them," said creative director Neil Druckmann. "The story's not about them, so [we thought] let's get it out of the way."
Read more: Studio wants to push 'story-driven' narrative »
by Andrew Yoon, Dec 12, 2011 7:00am PST
The Last of Us was perhaps the most surprising revelation at the Spike TV Video Game Awards over the weekend. Sure, another post-apocalyptic game starring sort-of-zombies may not be the most original concept, but the game's developer roused up quite a lot of buzz: Naughty Dog. The developer is best known for their work on the Uncharted series, and only recently shipped Uncharted 3 to critical acclaim. So, where did Last of Us come from?
Apparently, a "secret team" formed within Naughty Dog after shipping Uncharted 2. Creative Director Neil Druckmann, who previously served as a writer on Uncharted 2, admitted to working on the game "for the last two years."
Read more: The actors revealed »
by Andrew Yoon, Dec 10, 2011 5:17pm PST
The Spike TV Video Game Awards took only ten minutes to get to its first big reveal. The Last of Us, the long-teased mysterious PS3 exclusive, is reminiscent of the Dead Island debut trailer, showing a family struggling against monsters in a post-apocalyptic setting. The game is being developed by Naughty Dog, the team best known for their work on the Uncharted franchise.
Watch: The debut trailer »
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