The Elder Scrolls Online

PC, MAC, PS4, XBOX ONE / Action RPG / Release: Apr 4, 2014 / ESRB: M

Elder Scrolls Online PvP campaigns and map size detailed

By Steve Watts, Dec 24, 2013 2:00pm PST

Elder Scrolls Online designer Brian Wheeler has shared more details on how the PvP campaigns will roll out, the map size, and more.

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The Elder Scrolls Online due April 4 on PC, later on consoles

By Ozzie Mejia, Dec 11, 2013 7:00am PST

The Elder Scrolls Online has been given a release date. The fantasy MMORPG will hit PC and Mac on April 4, while the Xbox One and PS4 versions will arrive in June.

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The Elder Scrolls Online trailer details character progression

By Ozzie Mejia, Dec 03, 2013 8:00pm PST

A new trailer for The Elder Scrolls Online details character progression, explaining the great number of ways to customize abilities and attacks.

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The Elder Scrolls Online trailer shows off character creator

By Alice O'Connor, Oct 18, 2013 6:30am PDT

What does a chubby lizardman look like? This vital question and other aesthetic inquiries are answered in a new trailer for The Elder Scrolls Online, which focuses on the most important part of any RPG: its character creator. Players will get to tweak a pleasing amount of th...

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How Elder Scrolls Online will balance factions

By Steve Watts, Sep 10, 2013 3:30pm PDT

ZeniMax Online explains how it will balance the three factions in The Elder Scrolls Online.

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Elder Scrolls Online on consoles was Sony's idea

By Steve Watts, Sep 06, 2013 8:45am PDT

Sony's Adam Boyes says that the company helped make a plan to bring Elder Scrolls Online to consoles.

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PS4 receiving exclusive content from 20 third-party publishers and developers

By Ozzie Mejia, Aug 30, 2013 6:30pm PDT

The PS4 is set to receive exclusive content from 20 third-party developers, including the Elder Scrolls Online beta and Destiny content.

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Yes, The Elder Scrolls Online has subscription fees

By Alice O'Connor, Aug 21, 2013 7:00am PDT

Ooh, how ovel! The Elder Scrolls Online may be a late-comer in the rush of fantasy MMORPGs but it's boldly sticking to the plans other also-rans have since abandoned, of launching with $15 monthly subscription fees. So I suppose now we know that, the question becomes: how lo...

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Elder Scrolls Online will lead to 'an even bigger story' after release

By John Keefer, Aug 12, 2013 9:00am PDT

The primary goal right now for The Elder Scrolls Online ready for release early in 2014, but developer Zenimax Online has been keeping an eye on other MMOs and watching what they have been doing--and experiencing--in the crowded massively multiplayer market.

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Titanfall takes record six E3 Game Critics Awards

By John Keefer, Jul 02, 2013 9:00am PDT

The winners in the annual Game Critics Award have been released for E3 2013, with Titanfall taking the top spot in all six of the categories it was nominated in, including Best of Show.

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The Elder Scrolls Online coming to PS4, Xbox One in Spring 2014

By John Keefer, Jun 10, 2013 7:42pm PDT

The Elder Scrolls Online will be coming to PlayStation 4 in Spring of 2014, Sony revealed at its E3 press conference. The MMO set in the land of...

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The Elder Scrolls Online video explores gathering, crafting

By John Keefer, May 16, 2013 4:30pm PDT

Every massively multiplayer game has some sort of gathering mechanic where players can use items they find to craft useful things that they won't have to spend money on. The Elder Scrolls Online will be no different, as a new video talks about exploration and gathering in Ta...

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Elder Scrolls Online trailer hunts for the player's soul

By John Keefer, May 02, 2013 4:15pm PDT

In The Elder Scrolls Online, we have learned that the god of schemes Molag Bal is threatening Tamriel with a trip to his realm of Oblivion. He steals the player's soul in the beginning of the game and hides it. A new trailer offers a bit more on where the soul may be held.

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The Elder Scrolls Online preview: proving ground

By Steve Watts, Mar 19, 2013 7:30am PDT

Our first hands-on of The Elder Scrolls Online reveals a slightly more optimistic portrait than some skeptical early impressions, but the game's fate still rests on its business model.

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Elder Scrolls Online dev explains divergent quest paths

By Steve Watts, Mar 19, 2013 7:00am PDT

The Elder Scrolls Online creative director Paul Sage talks about how two players who make different choices will sometimes have their versions of the game reconciled, and other times will split apart.

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