The Elder Scrolls IV: Oblivion

PC / RPG / Release: Mar 21, 2006 / ESRB: M

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  • The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge Patch 1.0.9.0 - DE

    RPG/The Elder Scrolls IV: Oblivion/patch
    24 downloads | Jan 18, 2011 6:27am PST

    This patches the German version of The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge to version 1.0.9.0.

  • The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge Patch 1.0.9.1 - US

    RPG/The Elder Scrolls IV: Oblivion/patch
    152 downloads | Jan 18, 2011 6:27am PST

    This patches the English version of The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge to version 1.0.9.1.

  • The Elder Scrolls IV: Oblivion - Nehrim Patch v1.0.7.5 to 1.0.8.0 (English)

    RPG/The Elder Scrolls IV: Oblivion/patch
    294 downloads | Oct 05, 2010 5:44am PDT

    "Nehrim - At Fate's Edge" is a finished Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game. Nehrim was developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath, but unfortunately there never was an English version of them. This time, however, we will develop an English version of the project with translated texts and German voice acting.

  • The Elder Scrolls III: Oblivion - Nehrim: At Fate's Edge v1.0.3.0

    RPG/The Elder Scrolls IV: Oblivion/patch
    47 downloads | Jun 25, 2010 5:06am PDT

    Brings Nehrim: At Fate's Edge for The Elder Scrolls III: Oblivion to version 1.0.3.0.

  • The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge v1.0.2

    RPG/The Elder Scrolls IV: Oblivion/patch
    42 downloads | Jun 18, 2010 5:17am PDT

    Patches The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge to 1.0.2.0. For German versions only.

  • The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge 1.5.0.8

    RPG/The Elder Scrolls IV: Oblivion/mod
    165 downloads | Jan 02, 2012 11:14am PST

    "Nehrim - At Fate's Edge" is a finished Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game. Described as "one of the world's most extensive total conversions" for Oblivion, Nehrim is set in an entirely new world with no connection to Oblivion or The Elder Scrolls. The new world and story boast an estimated fifty hours of playtime with over sixty quests, also including a new soundtrack and a vocal cast of 56 professional voice actors.

  • The Elder Scrolls IV: Oblivion - Dibella's Watch 1.0

    RPG/The Elder Scrolls IV: Oblivion/mod
    48 downloads | Aug 02, 2011 11:00am PDT

    Dibella's Watch adds an entire new continent to Oblivion. It comes complete with a major city, castles, towns, villages, farms, monasteries and all the good stuff that makes up a Medieval landscape. There's also fighting to be had and quests to be made!

  • The Elder Scrolls IV: Oblivion - The Heart of the Dead v6.07

    RPG/The Elder Scrolls IV: Oblivion/mod
    101 downloads | Oct 31, 2010 2:53am PDT

    This 10+ hour adventure into a haunted world of Cyrodil sets you off on a great quest to find the mysterious Heart of the Dead, a rare Ayleid artifact.

  • The Elder Scrolls IV: Oblivion - Nehrim v1.0.7.5 (Russian)

    RPG/The Elder Scrolls IV: Oblivion/mod
    33 downloads | Sep 20, 2010 7:21am PDT

    "Nehrim - At Fate's Edge" is a finished Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game. Nehrim was developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath.

  • The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge (English) v1.0.7.5

    RPG/The Elder Scrolls IV: Oblivion/mod
    12900 downloads | Sep 12, 2010 4:40am PDT

    "Nehrim - At Fate's Edge" is a finished Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game. Nehrim was developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath, but unfortunately there never was an English version of them. This time, however, we will develop an English version of the project with translated texts and German voice acting.

  • The Elder Scrolls IV: Oblivion - Cyrodiil Upgrade Resource Pack V1.4.9

    RPG/The Elder Scrolls IV: Oblivion/mod
    1670 downloads | Aug 09, 2010 3:29am PDT

    "This is a stand alone Resource pack much like the Oblivion.esm. It allows you to easily use many of the fine modders resources that exist out there in your own mod without needing to add the meshes, textures or test them your self (which is a lot of messing around even if you do know what you are doing)," compiler Giskard explains.

    "This includes new creatures, weapons, buildings, sounds, textures, and new models of many different kinds as seen in mods like Kvatch Aftermath, Origin of the Mages Guild, The Elder Council and many others I have made. It also contains built in scripted features made for my mods that can be added to your own mods by dropping the scripted item in to your game."

    The CURP is required by a number of mods. "On its own CURP does not modify your game in anyway and is an entirely passive file, to use its content, you have to make a mod that requires it and add its content to that mod."

  • The Elder Scrolls IV: Oblivion - Shell of the Artifice v1.0

    RPG/The Elder Scrolls IV: Oblivion/mod
    61 downloads | Jul 17, 2010 9:01am PDT

    An ancient Dwemer set of armor, powered by strange green crystals has recently been donated to the Arcane University. It is yours to take. All new armor for the HGEC body and weapons of an original design including meshes and textures.

    Two versions of the armor, an asymmetrical version and a symmetrical version, in both light and heavy. One set of clothing with most of the 'armor' style sections of the Artifice removed. It is designed for the HGEC-Fighter D-cup body upperbody, Fighter M lowerbody.

  • The Elder Scrolls IV: Oblivion - Qarl's Texture Pack III v1.3

    RPG/The Elder Scrolls IV: Oblivion/mod
    530 downloads | Jun 14, 2010 7:42am PDT

    The purpose of this package is to make TES IV: Oblivion look even better than when you bought it. To do this new textures, normal maps, specular and parallax maps to replace a large number of those in the game with ones which are higher resolution and more photo realistic, while at the same time still very close to the original feel of Bethesda's intentions.

  • The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge v1.0.1.0

    RPG/The Elder Scrolls IV: Oblivion/mod
    5 downloads | Jun 14, 2010 5:22am PDT

    The first patch for Nehrim. ONLY FOR THE GERMAN VERSION!

  • The Elder Scrolls IV: Oblivion - The Lost Realm v1.1

    RPG/The Elder Scrolls IV: Oblivion/mod
    80 downloads | Jun 10, 2010 10:50am PDT

    The lost realms places your character in a series of beautiful worlds that immerses the player in a landscape of deep imagination and soul. The realms can be accessed by a mysterious cave that has risen up from the ground in the Tamriel countryside. Follow the story of Arandair J. Fox, an intrepid explorer some how related to your character. Read the diaries left by him and explore the history of your bloodline and your birth rights.

  • The Elder Scrolls IV: Oblivion - The Crimson Queen v1.0

    RPG/The Elder Scrolls IV: Oblivion/mod
    41 downloads | Jun 10, 2010 10:23am PDT

    ...Flesh, Blood, and Bone obey Her *This mod is meant to be played with the lights off and the volume cranked up. Also, please refrain from using nighteye and/or light spells.* An odd man has been lurking around Cheydinhal, looking for someone to do some dangerous work. He says that there is a horrific vampire who has made haven in Cyrtsalbeam Bog, in the southern marshes of Morrowind. Should you except this man's work you will discover unspeakable horrors and grotesque monstrosities. You will face enemies unlike anything you have seen before...in an environment you have only laid witness to in your nightmares. Good luck...you're going to need it.

  • The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge v1.0

    RPG/The Elder Scrolls IV: Oblivion/mod
    42 downloads | Jun 10, 2010 9:39am PDT

    "Nehrim - At Fate's Edge" is a total conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game.

    This mod is completely in German, with an English version forthcoming.

  • Elder Scrolls IV: Oblivion Azazel Companion v1.15351

    RPG/The Elder Scrolls IV: Oblivion/mod
    131 downloads | Aug 17, 2009 10:08am PDT

    Elder Scrolls IV: Oblivion Demon Azazel Companion Details

    This is Azazel, a Demon Race based off of Alienslof's playable Xivilai and jdayT's Satyr Beta race. He is also using the voice set from Xivilai with hit and attack sounds, plus a few cool taunts here and there. Once again Azazel will not have conversations with any NPC's. This is a very tall character so there might be some clipping from time time in smaller areas.

  • Elder Scrolls IV: Oblivion Sephiroth Companion Mod

    RPG/The Elder Scrolls IV: Oblivion/mod
    898 downloads | Aug 17, 2009 8:00am PDT

    This mod adds a character based on the Final Fantasy VII character Sephiroth to the game as a companion as well as adding his own custom items from other mods. This companion uses the awesome CM Partners Mod from Cutthroat Mods by Blackie http://www.tesnexus.com/downloads/file.php?id=7819 A lot of questions can be answered at the CM partner creators url above.

    Sephiroth is a Knight class character. He is currently at the "Roxey Inn" just North, outside of the Imperial City.

  • The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge Manual (English)

    RPG/The Elder Scrolls IV: Oblivion/tool
    989 downloads | Sep 13, 2010 5:49am PDT

    Manual for The Elder Scrolls IV: Oblivion - Nehrim: At Fate's Edge. Refer to this guide if you have any trouble installing the game, especially if you have the Steam version of Oblivion!




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