by Alice O'Connor, May 22, 2013 11:00am PDT
by Steve Watts, May 03, 2013 3:45pm PDT
Queasy Games' musical platformer Sound Shapes is getting another round of downloadable content on May 14. The content reportedly consists of two sound packs, which will guarantee you get your fill of both synth and wub-wubs.
Read more: 1980s and dubstep »
by Andrew Yoon, Apr 01, 2013 4:15pm PDT
Downloadable games can be given new life when they get thrown back into retail stores. Following the footsteps of Microsoft, Sony appears to be compiling random PlayStation Network games into retail Blu-ray releases. The first will include four games, all from different genres and developers. In fact, the only thing that these games share is a publisher: Sony.
Read more: Fat Princess, Sound Shapes, and more »
by Andrew Yoon, Mar 12, 2013 10:00am PDT
Queasy Games' music-platformer Sound Shapes is expanding quite a bit today. Two updates--one free and one paid--will introduce new albums and new gameplay elements into the PS Vita/PS3 cross-play game.
First up, a free title update will add "The Community Milkcrate" to the game. The Milkcrate adds six albums and 35 levels in the game, all hand-picked from the community. Each will come enhanced with liner notes and "interesting things to check out," like a director's commentary. These levels will become "baked" into the game, meaning you won't have to go out of your way to find them.
Watch: Fast, furious DLC »
by Steve Watts, Dec 19, 2012 2:30pm PST
by John Keefer, Dec 08, 2012 4:30am PST
The Walking Dead was the big winner at the 2012 VGAs tonight, taking home five awards for Game of the Year, Best Downloadable Game, Best Performance by a Human Female for Clementine, Best Adapted Video Game, and Best Studio for developer Telltale Games. Gearbox Software's Borderlands 2 took home Best Shooter, Best Multiplayer, Best Performance by a Human Male for Handsome Jack, and the fan-voted Character of the Year for Claptrap. Journey took home three awards for developer thatgamecompany, including Best PS3 Game, Best Original Score and Best Independent Game.
Not all of the winners were announced on the show, but you can check out the complete list of winners below.
Read more: The complete winners list »
by Andrew Yoon, Dec 04, 2012 10:20am PST
One of our favorite Vita games of the year is getting its first set of DLC today. Four add-ons for Sound Shapes will be available on the PlayStation Store later today, including one that will be completely free.
The "Curved Terrain Pack" is a free download, and it allows you to "bend, stretch, and shape curves" to add smooth surfaces to your user-created levels.
Read more: DLC costs 99 cents each, more in 2013 »
by Andrew Yoon, Aug 21, 2012 8:15am PDT
As a huge fan of music gaming, my enthusiasm for Sound Shapes was palpable. The latest game from Jonathan Mak, the man behind Everyday Shooter, this eccentric platformer promised to combine music creation with platforming to create a brand new experience. Not only would gamers be able to play interactive "albums" from Jim Guthrie, Deadmau5, and Beck, they'd be able to create their own as well.
In many ways, the vision has been successfully executed. Launching on Vita and PS3 last week, Sound Shapes offers one of the most inventive gaming experiences this year. However, a few issues keep it from reaching true greatness.
Read more: Brilliant campaign, difficult editor »
by Jeff Mattas, Aug 10, 2012 6:00pm PDT
Another rambunctious round of Weekend Confirmed has arrived! Garnett and "Indie Jeff" Mattas are joined by G4's Nikole Zivalich, and co-host Jeff Cannata rolls in a bit late to help close out the show's second half. This week's hot topics this week include the shake up at Bioshock Infinite developer Irrational Games, some talk about the Elder Scrolls V expansion, Dawnguard, and Garnett professes his appreciation for the unique music maker, PixelJunk 4am. Other topics--from iOS games to Sound Shapes--are tackled, before the cast's Finishing Moves wrap things up.
Listen: Weekend Confirmed Episode 125 »
by Andrew Yoon, Aug 01, 2012 3:45pm PDT
In one week's time, Sound Shapes will be available on PS3 and Vita. It's been one of our most anticipated games, largely thanks to its innovative music/level editor. The game will include a variety of sounds to work with from a number of high-profile artists, including deadmau5, Pyramid Attack, and Beck--and you'll be able to include them in your own user-created levels.
Designer Jonathan Mak shows off the level editor by creating a platforming stage that includes deadma5 loops with Superbrothers hazards. See exactly how it works in this brand new video.
Watch: Making beautiful music/gameplay »
by Andrew Yoon, Jul 10, 2012 9:30am PDT
Want to pick up Counter-Strike: Global Offensive for cheap? You may want to pick up the PS3 version, as it's part of a returning summer promotion called "PSN Play."
The 2012 edition of Play includes four games: The Expendables 2, Sound Shapes, Papo & Yo, and Counter-Strike: Global Offensive. Each game will retail for $14.99, but PlayStation Plus members get a 20% discount. As with other similar promotions, buying more games will entitle you to a bigger discount. Buying 2 games will give you a $3 rebate, 3 will give you $6, while purchasing all 4 will give you $10 back.
Read more: Pre-orders get free XMB themes »
by Andrew Yoon, Jun 26, 2012 5:00pm PDT
Hyperviolence was all the rage at this year's E3. However, only one hyperviolent game could take the crown. The Game Critics Awards have finally been determined, and Naughty Dog has come on top with The Last of Us. Its strong performance pushed PS3 to the top of the heap, with PS3 as the most-winning platform. Sony Computer Entertainment is the most-winning publisher as well, with 7 awards.
Read more: The complete winners list »
by Andrew Yoon, Jun 04, 2012 9:00am PDT
Sound Shapes is pretty much the reason why Garnett and I have PS Vita systems. Everyday Shooter developer Jonathan Mak has teamed up with an indie dream team to make a music platforming game where every new level is a new musical experience. Excitingly, Sound Shapes allows players to play, create, and share their own levels with an intuitive level creator.
One of our most anticipated Vita games now has a release date: August 7th. However, Sony has also announced that it's no longer a Vita exclusive--it will be coming to PS3 on the same day.
Read more: Crossplay features detailed »
by Shack Staff, Dec 29, 2011 5:00pm PST
There's a lot to be excited for in 2012, and the Shacknews staff each have five games on their radar. The editorial team at Shacknews outlines their most anticipated games of 2012 individually. Next up we've got east coast editor Andrew Yoon and his list of 2012 titles.
Mass Effect 3
There's almost no way for Mass Effect 3 to match the heights reached in Mass Effect 2. And I'm okay with that. The first two games have made me incredibly connected to that universe, and I'm excited to see the consequences of my decisions. Will saving the Rachni help me in the final battle against the Reapers? Will going against Cerberus in both games—especially in the climax of the second game—drastically change my ability to save the galaxy? Will Liara appreciate the fact that I didn't get tempted by anyone else in the second game? Also, what will happen to that annoying "fan" that made an appearance in the first two games?
Even if Mass Effect 3 is a total flop (which I doubt), I've become so committed to this franchise, that I have no choice but to have ME3 on my list of 2012 must-plays.
Read more: The rest of Andrew's picks for 2012 »
by Shack Staff, Dec 28, 2011 5:00pm PST
There's a lot to be excited for in 2012, and the Shacknews staff each have five games on their radar. The editorial team at Shacknews outlines their most anticipated games of 2012 individually. Next up we've got editorial director Garnett Lee and his list of top 2012 titles.
Sound Shapes
I'm a certifiable house head. Actually, make that all electronica. Within a couple minutes of playing around with Sound Shapes, I knew I'd found just the tool to let me unleash the inner producer I've been pretty sure has been trying to get out. The music creation tool in Sound Shapes is no "game" in the sense of being limited to fit a play mechanic. It packs a full library of sounds from which to assemble complex compositions. It just happens to do them with a friendly interface that takes advantage of the Vita to make it incredibly easy to quickly put together rhythm, percussion, and melody.
Read more: The rest of Garnett's picks for 2012 »
"i thought it was neat but it quickly devolved into stalemates"
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