SimCity

PC / Strategy / Release: Mar 5, 2013 / ESRB: E10+

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SimCity gets offline play today

SimCity gets offline play today

It's taken quite a long time, but EA and Maxis' SimCity reboot finally finally has an official offline mode.

"We've listened to our players and today we are delivering against their most direct feedback with the release of the new Single-Player Mode,” Maxis' Patrick Buechner said. According to Maxis, the offline mode now requires calculations to be done locally on a player's computer. "gains in optimization to the GlassBox Engine" enabled this to be possible.

Watch: How to play the offline mode »

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SimCity offline mode took more than six months

SimCity offline mode took more than six months

Despite fan requests, Maxis seemed hesitant to stick an offline mode in SimCity. Even with launch server troubles and mods fanning the flames, the most it had committed was to look into it. Now we know offline mode is coming in the next update, so what took so long? According to Maxis, actually building it accounted for more than half a year of the wait.

Read more: "This means removing lots of code integral to multiplayer" »

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SimCity offline mode coming in next update

Related Topics – SimCity, Electronic Arts, PC, Maxis
SimCity offline mode coming in next update

Nine months after launching SimCity, Maxis has finally announced it's added the feature fans have asked for since even before launch: an offline mode. Maxis says it's in the "late phases" of development, and it'll arrive in the next update, finally allowing players to build cities alone, unconnected to the Internet.

Read more: Mod rules still pretty restrictive »

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SimCity Cities of Tomorrow trailer gets invaded by aliens

SimCity Cities of Tomorrow trailer gets invaded by aliens

EA and Maxis are aiming to bring you the cities of the future. And for SimCity, the future doesn't involve building out, but rather building up. A new trailer for the Cities of Tomorrow expansion shows off towering skyscrapers that take advantage of unused airspace to build upwards. Also, there are aliens, for some reason.

Watch: Future tech at work »

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SimCity Cities of Tomorrow trailer introduces friendly neighbourhood megacorp

SimCity Cities of Tomorrow trailer introduces friendly neighbourhood megacorp

As a planet-hacker and cybronic force-blade punk, I spend a lot of time idly daydreaming about the cities of tomorrow. Do I wish to live in a gleaming arcology or a stinky neon hole? SimCity's expansion will make you decide for your Sims, and a new trailer gives a voice to the competing Academy idealists and megacorp OmegaCo, each trying to win you over.

Watch: The new trailer »

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SimCity: Cities of the Future video introduces robots

SimCity: Cities of the Future video introduces robots

SimCity is boldly venturing into the future with its upcoming Cities of the Future expansion. And while the future won't include bigger cities, it will include ways to help your current cities run a bit cleaner and smoother.

Watch: Robotic drones in action »

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SimCity exploring offline mode, but not making bigger cities

Related Topics – SimCity, PC, Mac, SimCity Series, Maxis
SimCity exploring offline mode, but not making bigger cities

SimCity suffered the kind of rocky launch as any online game nowadays, but complaints went beyond server instability. Maxis has now decided to explore the possibility of an offline mode, but has put the kibosh on the idea of bigger cities.

Read more: 'I can't make any promises on when' »

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SimCity mod plans looking restrictive

Related Topics – SimCity, Electronic Arts, mods, PC, Mac, Maxis
SimCity mod plans looking restrictive

EA has planned all along to release official mod tools for SimCity, and is now finally making that vague idea more concrete. Maxis has proposed basic guidelines for the type of mods it'll allow, and is polling the community for feedback. Surprise surprise, they're more restrictive you'd hope.

Read more: Intended to block mods which affect the simulation »

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SimCity: Cities of the Future expansion announced

SimCity: Cities of the Future expansion announced

Like many my age, I want to play at living in a dystopian cityscape of towering arcologies as respite from my life in a dystopian cityscape of moderate towerblocks. SimCity finally has my attention with its Cities of the Future expansion, which turns your cities into, well, you know.

Cities of the Future goes 50-75 years into the future, with maglev trains, emergency service drones, a megacorp, modular megatowers, skybridges, wave power generators, and neon lights.

Watch: A video preview from IGN »

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SimCity Red Cross DLC raising money for charity

Related Topics – SimCity, DLC, Electronic Arts, Charity, PC, Mac, Maxis
SimCity Red Cross DLC raising money for charity

Right, so you're unhappy when EA releases ads as free DLC for SimCity, or paid DLC, or DLC free with toothpaste, but what about DLC which helps charity? What's that? You won't pay $9.99 for some pointless Red Cross odds and ends? Oh, what a monster you are!

My Awesome Caption

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SimCity Mac launch hits its own technical jam

SimCity Mac launch hits its own technical jam

SimCity's launch has been met with technical problems. Again. This time it's on the just-released Mac version, which has users complaining that they're having trouble with installation, poor performance in-game, and spontaneous switching from full-screen to windowed mode.

Read more: EA 'working individually' with users »

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SimCity 7.0 patch introduces bridges and tunnels

SimCity 7.0 patch introduces bridges and tunnels

Dealing with a city's traffic is never easy (just look at Los Angeles), but SimCity's traffic problem has been a major issue since the game's troubled launch. And no, a patch hasn't really helped matters all that much. Well, seventh time's the charm! EA is ready to deal with SimCity's traffic problem by introducing bridges and tunnels in the upcoming 7.0 patch.

Watch: The height tool in action »

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SimCity coming to Mac August 29

SimCity coming to Mac August 29

It's been a long and troubled journey for SimCity on Mac, but it finally seems prepared to cut the ribbon. EA and Maxis have announced that the Mac version will be available on August 29.

Read more: Cross-platform play, and free for existing owners »

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SimCity problems led to offline Sims 4

SimCity problems led to offline Sims 4

Shortly after SimCity's online requirement backfired on Electronic Arts, the company announced The Sims 4--notably without any similar online requirement. EA's head of labels, Frank Gibeau, says that's no coincidence, and the decision was made due to the SimCity problems.

Read more: 'We listened to feedback on SimCity' for Sims 4 »

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SimCity creative director says 'blundered launch' made it easier to leave

SimCity creative director says 'blundered launch' made it easier to leave

SimCity creative director Ocean Quigley is leaving Maxis to form a new studio. Though he says he would probably leave no matter what, the rough launch of the latest in the city-building series made it easier to head out the door.

Read more: 'I was dismayed at the blundered launch' »

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