SimCity

PC / Strategy / Release: Mar 5, 2013 / ESRB: E10+

SimCity gets offline play today

By Andrew Yoon, Mar 18, 2014 2:00pm PDT

It's taken quite a long time, but EA and Maxis' SimCity reboot finally finally has an official offline mode. "We've listened to our players and...

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SimCity offline mode took more than six months

By Steve Watts, Jan 14, 2014 12:00pm PST

Maxis says that the upcoming offline mode for SimCity needed considerable reworking to the core structure, and that the studio required more than six months to complete the project.

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SimCity offline mode coming in next update

By Alice O'Connor, Jan 13, 2014 6:50am PST

Nine months after launching SimCity, Maxis has finally announced it's added the feature fans have asked for since even before launch: an offline mode. Maxis says it's in the "late phases" of development, and it'll arrive in the next update, finally allowing players to build ...

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SimCity Cities of Tomorrow trailer gets invaded by aliens

By Ozzie Mejia, Nov 05, 2013 2:00pm PST

For SimCity, the future doesn't involve building out, but rather building up. A new trailer for the Cities of Tomorrow expansion shows off towering skyscrapers that take advantage of unused airspace. Also, there are aliens, for some reason.

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SimCity Cities of Tomorrow trailer introduces friendly neighbourhood megacorp

By Alice O'Connor, Oct 29, 2013 7:10am PDT

As a planet-hacker and cybronic force-blade punk, I spend a lot of time idly daydreaming about the cities of tomorrow. Do I wish to live in a gleaming arcology or a stinky neon hole? SimCity's expansion will make you decide for your Sims, and a new trailer gives a voice to t...

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SimCity: Cities of the Future video introduces robots

By Ozzie Mejia, Oct 15, 2013 4:30pm PDT

SimCity's upcoming Cities of the Future expansion will bring many futuristic ideas to life, as shown in this new developer walkthrough.

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SimCity exploring offline mode, but not making bigger cities

By Steve Watts, Oct 04, 2013 8:30am PDT

Maxis has made a team to explore the possibility of an offline mode, but won't be making bigger cities, according to Maxis Emeryville studio manager Patrick Buechner.

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SimCity mod plans looking restrictive

By Alice O'Connor, Oct 01, 2013 6:30am PDT

EA has planned all along to release mod tools for SimCity, and is now finally making that vague idea more concrete. Maxis has proposed basic guidelines for the type of mods it'll allow, and is polling the community for feedback. Surprise surprise, they're more restrictive yo...

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SimCity: Cities of the Future expansion announced

By Alice O'Connor, Sep 19, 2013 8:30am PDT

Like many my age, I want to play at living in a dystopian cityscape of towering arcologies as respite from my life in a dystopian cityscape of moderate towerblocks. SimCity finally has my attention with its Cities of the Future expansion, which turns your cities into, well, ...

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SimCity Red Cross DLC raising money for charity

By Alice O'Connor, Sep 17, 2013 11:00am PDT

Right, so you're unhappy when EA releases ads as free DLC for SimCity, or paid DLC, or DLC free with toothpaste, but what about DLC which helps charity? What's that? You won't pay $9.99 for some pointless Red Cross odds and ends? Oh, what a monster you are!

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SimCity Mac launch hits its own technical jam

By Steve Watts, Aug 30, 2013 9:45am PDT

SimCity's Mac launch has gotten its own share of technical problems, with users complaining of troubles with installation, poor performance, and spontaneous switching from full-screen to windowed mode.

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SimCity 7.0 patch introduces bridges and tunnels

By Ozzie Mejia, Aug 12, 2013 2:00pm PDT

SimCity's ready to fix your traffic problem! No, really! They mean it this time! Maybe bridges and tunnels will help?

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SimCity coming to Mac August 29

By Steve Watts, Aug 06, 2013 9:05am PDT

After a few delays, SimCity is finally coming to Mac on August 29, EA and Maxis have announced

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SimCity problems led to offline Sims 4

By Steve Watts, Jul 24, 2013 11:30am PDT

EA's Frank Gibeau says that the problems with SimCity's launch and player feedback led to the decision to make The Sims 4 an offline game.

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SimCity creative director says 'blundered launch' made it easier to leave

By Steve Watts, Jul 17, 2013 7:00am PDT

SimCity creative director Ocean Quigley says he was "dismayed at the blundered launch" of the game, which made leaving to form his own studio easier.

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