Sid Meier's Civilization V

PC, MAC / Strategy / Release: Sep 21, 2010 / ESRB: E10+

Civilization 5 'Brave New World' new cultures, ideology system detailed

By Steve Watts, Apr 12, 2013 8:00am PDT

Firaxis has detailed a few more of the changes coming to Civilization V's "Brave New World" expansion, including additional cultures, a revised trade route system, and ideologies.


Civilization 5 devs on forging a Brave New World

By Steve Watts, Mar 29, 2013 11:30am PDT

We talk with Civilization 5 senior producer Dennis Shirk and Brave New World lead designer Ed Beech about the motivations and intricacies of the upcoming expansion.


Civilization 5 'Brave New World' coming July 9

By Steve Watts, Mar 25, 2013 8:15am PDT

Civilization 5's "Brave New World" expansion will release July 9, Firaxis has announced.


Civilization 5: Brave New World expansion announced

By Alice O'Connor, Mar 15, 2013 6:00am PDT

Culture, trade and diplomacy are to become more important in Civilization 5 with Brave New World, the second expansion pack, announced today by publisher 2K Games. Arriving this summer on PC and Mac, it'll bring a new Culture Victory condition, international trade routes, th...


Civ 5 designer kickstarts Jon Shafer's At the Gates

By John Keefer, Feb 06, 2013 8:15am PST

Civilization V lead designer Jon Shafer has kickstarted a new 4X turn-based strategy game called Jon Shafer's At the Gates, coming from his new three-person indie studio, Conifer Games. The game is about half-way complete already and he is looking for a modest $40,000 target...


Civilization 5 'One World' expansion spotted

By Steve Watts, Jan 16, 2013 4:15pm PST

Civilization V may be getting a new expansion titled "One World," judging by an executable file listing.


XCOM: Enemy Unknown experiments with pre-order bonuses on Steam

By Alice O'Connor, Sep 07, 2012 6:00am PDT

Ever keen to experiment with digital distribution, Steam is trying something unusual on XCOM: Enemy Unknown pre-orders with publisher 2K. Rather than offering fixed bonuses, Steam will unlock increasingly fancy goodies as more people pre-order, including extra character cust...


Civilization V 'Gods and Kings' demo available

By Steve Watts, Jul 02, 2012 1:30pm PDT

Firaxis has now put up a demo for its Civilization V "Gods and Kings" expansion.


Civilization V adding Steam Workshop for mods

By Alice O'Connor, Jun 04, 2012 6:45am PDT

Firaxis is cutting out Civilization V's existing mod browsing system to slip in Valve's sleek and chic Steam Workshop. As in Portal 2 and Skyrim, it'll let you easily peruse, download, rate, and submit mods through your browser or the Steam client.


Civilization V getting free Steam weekend

By Steve Watts, May 24, 2012 12:45pm PDT

Civilization V is getting a free Steam weekend, along with a 75% off sale on the game and its associated downloadable content.


Civilization V: Gods & Kings coming June 19

By John Keefer, Apr 05, 2012 9:15am PDT

The expansion that brings religion and espionage back to Civilization now has a release date.


Civilization V: Gods & Kings expansion announced

By Alice O'Connor, Feb 16, 2012 6:00am PST

Spies and religion are returning to Sid Meier's Civilization V in its first expansion pack, which will also bring revamped combat and bags of other new things. Named Gods & Kings, is due to emerge from developer Firaxis on PC in "late spring."


Civilization V Game of the Year Edition announced

By Alice O'Connor, Sep 14, 2011 7:00am PDT

Firaxis' strategy game is getting a Game of the Year edition packing most--but not all--of its DLC. It'll arrive on September 27, just after Civ V's first birthday.


Daily Filter: August 8, 2011

By Tyler J. Smith, Aug 08, 2011 7:00pm PDT

Today's Filter features a new developer diary for Bodycount, a teaser trailer for Deepak Chopra's Leela, and new screenshots for Sid Meier's Civilization V.


Civilization V mega-patch adds hot seat multiplayer

By Alice O'Connor, Jun 28, 2011 10:45am PDT

Hot Seat multiplayer has finally arrived in Civ V, as part of a colossal new patch which also brought heaps of changes, difficulty tweaks, and rudimentary support for play-by-email.