by Alice O'Connor, Apr 08, 2013 1:00pm PDT
Yes, yes, people really are quite keen to see a new RPG from Ultima creator Richard 'Lord British' Garriott de Cayeux. Kickstarter crowdfunding for his new game, Shroud of the Avatar, wrapped up on Sunday just short of $2 million, and was pushed over that mark by direct pledges outside Kickstarter. As developer Portalarium originally sought only one million dollars, all sorts of futures have been bunged in through stretch goals.
Read more: Falling short of mod tools stretch goal »
by Alice O'Connor, Mar 18, 2013 11:25am PDT
It seems people are quite keen to play a new RPG from Richard Garriott, creator of the hallowed Ultima series. As Shroud of the Avatar races towards its crowdfunding goal of $1 million, his studio has dropped more information on the various multiplayer options it'll offer. They range from barely online, just seeing other players' effect on the persistent world, to essentially an MMO. Or hey, just play offline.
Watch: Dragonlance creator to write story, too »
by Kat Bailey, Mar 13, 2013 11:00am PDT
Richard Garriott is not the first great designer to turn to Kickstarter as a means to fund his work. But while Shroud of the Avatar, his long-awaited return to game design, directly references the classic Ultima series, Garriott is banking on more than nostalgia.
In typical fashion, Garriott is aiming for a complete rethink of not just online RPGs, but RPGs in general. It's not quite an MMORPG like Ultima Online, but it's definitely not strictly single-player either. Basically, it's a single-player RPG with a really extensive online component.
Read more: Making evil an active force in the game »
by Kat Bailey, Mar 13, 2013 9:00am PDT
Having been involved in role-playing games for so many years, starting with the Ultima games, Richard Garriott is quite qualified to discuss what is wrong with the genre. And one of the biggest problems with MMOs today is spending so much time and money on the game without knowing if the audience will accept it.
Read more: Let the game grow with the players »
by Steve Watts, Mar 08, 2013 10:00am PST
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