by Steve Watts, May 20, 2013 1:35pm PDT
by Steve Watts, May 15, 2013 9:00am PDT
by Steve Watts, May 09, 2013 1:00pm PDT
by Steve Watts, May 08, 2013 1:30pm PDT
by Alice O'Connor, Apr 18, 2013 7:30am PDT
The Nintendo 3DS's Circle Pad Pro was a curious accessory, a clunky thing adding a second analogue nub and two extra shoulder buttons to make the handheld less rubbish for console-y action games. It's mostly forgotten, only supported by a few games and incompatible with the updated 3DS XL. But hey, if you do own the big 3DS and want in on the analogue fun, Nintendo is finally releasing the XL version in North America this week.
Read more: Already out in Japan and Europe »
by Steve Watts, Apr 10, 2013 8:00am PDT
by Steve Watts, Apr 03, 2013 11:40am PDT
by Steve Watts, Mar 19, 2013 9:30am PDT
by Alice O'Connor, Mar 05, 2013 6:45am PST
Along with higher resolutions and graphical whizz-bangs and whatnot, PC and home console port of Resident Evil: Revelations also includes a new higher difficulty mode. A new trailer from Capcom shows off 'Infernal' mode, which switches enemies and items around so it'll still be surprising if you've mastered lesser adversities.
Watch: A peek at a new monster, too »
by Steve Watts, Feb 04, 2013 8:30am PST
by Steve Watts, Jan 22, 2013 10:00am PST
by Andrew Yoon, Jan 14, 2013 6:30am PST
Yet another Resident Evil game is set to hit the HD consoles, a new list of leaked achievements reveal. According to X3A.org, Resident Evil: Revelations is coming to Xbox 360.
Revelations originally released on 3DS last year, promising to combine the behind-the-shoulder gameplay of modern Resident Evil games with the more methodical pacing of classic entries in the franchise. Capcom's experiment was largely successful, with our own review pointing out that "when it sticks to horror, few survival horror games feel better than Resident Evil Revelations," even if the game is "inconsistent."
Read more: Getting full retail release? »
by Steve Watts, Mar 23, 2012 10:30am PDT
by Ozzie Mejia, Feb 06, 2012 8:00am PST
Resident Evil games work best when focused on frightful environments filled with infected creatures. It’s the very definition of the survival horror genre Capcom helped write. Spin-off entries, like a rail shooter or straight-up action game, go astray from that core principle, much to fans' dismay. Resident Evil: Revelations, Capcom's first installment for the series on the 3DS, stays true to the series' essence for the most part, albeit inconsistently.
Read more: Survival horror succeeds on the 3DS »
by Andrew Yoon, Jan 27, 2012 3:30pm PST
Resident Evil: Revelations is one of the prettiest "console-like" experiences on the 3DS. But does it warrant a "console-like" price tag? Capcom thought so, having originally priced the game at $50. Their explanation? "To handle all of that data Resident Evil Revelations requires a 4GB cartridge, resulting in a higher price point."
Fans didn't take too kindly to that announcement, pointing out that the price difference between a 2GB memory stick and 4GB memory stick is negligible. "I have no idea why Capcom has any fans left," Shacker peepooppooppee commented. "They're probably the most hostile and least consumer-friendly company."
Read more: Capcom 'looking for a way to bring your cost down' »
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