by Steve Watts, May 08, 2013 7:30pm PDT
by Steve Watts, Apr 18, 2013 8:15am PDT
Capcom recently cited its earnings for the fiscal year that ended on March 31, and fell short of its targets. The company's analysis concluded that this was due to a drop in quality due to overseas outsourcing, and that poor retail sales ended up hurting its digital content projections by extension.
Read more: 'Strictly reevaluated' works in progress »
by Andrew Yoon, Mar 15, 2013 12:30pm PDT
by Steve Watts, Feb 25, 2013 10:45am PST
by Steve Watts, Feb 14, 2013 3:30pm PST
by Andrew Yoon, Feb 08, 2013 10:30am PST
With five million copies shipped so far, Resident Evil 6 is by no means a failure for Capcom. However, it has repeatedly been called a disappointment by the publisher, who expected the game to ship upwards of seven million units. What could account for such a sharp decline from its initially projected sales?
"We are currently analyzing the causes, which involve our internal development operations and sales operations. We have not yet reached a clear conclusion," Capcom told investors.
Read more: Marketing to be blamed? »
by Steve Watts, Feb 04, 2013 8:30am PST
by Steve Watts, Jan 25, 2013 12:30pm PST
by Andrew Yoon, Jan 17, 2013 3:30pm PST
by Andrew Yoon, Dec 27, 2012 3:30pm PST
This may be the single best thing about Resident Evil 6. You'll be able to unlock new costumes for Resident Evil 6, inspired by the classic PS1-era games. Ada, Chris, Leon, and more can don blocky polygonal wares as they run around the campaign. And in a rather non-Capcom move, these alternate outfits can be unlocked for free.
Read more: Get 15 million kills to unlock »
by Andrew Yoon, Dec 19, 2012 11:00am PST
Capcom has sharply revised its earnings forecast for the fiscal year ending in March. Net sales are expected to be 11% less than previously expected, while operating income is expected to drop over 36 percent. The reason? "Sales of the major new title Resident Evil 6 were initially strong, but subsequently weakened," Capcom explained to investors.
Read more: Monster Hunter 4 also delayed »
by Steve Watts, Dec 17, 2012 10:00am PST
by Andrew Yoon, Dec 04, 2012 4:33pm PST
The "first wave" of DLC for Resident Evil 6 will be available on Xbox 360 on December 18th. As announced months ago, the DLC will be a timed exclusive on Xbox Live, and should arrive on PS3 in the future.
Three new multiplayer modes will be available for Capcom's zombie shooter: Predator, Survivors, and Onslaught. Each will be available for 320 Microsoft Points ($4), or bundled together for 720 Microsoft Points ($9).
Watch: The three new modes »
by Andrew Yoon, Oct 24, 2012 10:10am PDT
We didn't like Resident Evil 6. And one of the reasons was the game's much-too-close camera. Your character takes up so much screen real estate, it's often impossible to see what's in front of your character. Taking cover only exacerbates the problem, rendering the feature nearly useless.
While the game has already sold millions of copies, Capcom isn't ignoring criticism. In fact, an upcoming patch promises to fix this critical issue by adding a wider camera option.
Read more: Optional camera change coming in December »
by Andrew Yoon, Oct 10, 2012 4:30pm PDT
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