by Brian Leahy, Aug 18, 2010 1:40pm PDT
Since the launch of Steam for the Mac and the release of Valve's back-catalog of Source-engine titles, Valve has been "working with Apple and their GPU vendors to close the performance gap with Windows." It has paid off!
The latest Mac OSX update, released yesterday for Snow Leopard implemented changes that led Valve to see, "depending on the game, video settings and the hardware.. measured frame rate improvements from 15% to 120%." Read more »
by Xav de Matos, Jul 03, 2010 10:08am PDT
Holiday? Steam sales don't rest, ladies and gents! In today's second last set of special summer prices, the highlights include Just Cause 2 for 50% off, Portal for $1.99 and the Freedom Force double pack for $1.87.
by Chris Faylor, May 12, 2010 10:36am PDT
by Chris Faylor, May 11, 2010 7:24am PDT
With Valve's digital distribution platform Steam slated to launch on the Mac platform tomorrow--Wednesday, May 12--the company today issued a few more details.
New "collections of Mac titles" will be available on Wednesdays, Valve explained today, with "each designed to highlight specific functionalitites of Steam on the Mac."
Read more »
by Chris Faylor, Apr 29, 2010 4:15pm PDT
The Mac OS version of Valve's digital distribution platform Steam will be released on May 12, the company confirmed today.
No other details on the launch were given--the announcement was a brief two sentences--though it will presumably debut alongside the native Mac versions of Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal and the Half-Life series originally slated to launch with the Mac client in April 2010. Read more »
by Chris Faylor, Mar 08, 2010 10:17am PST
by Brian Leahy, Mar 05, 2010 5:00pm PST
QuakeCon 2010 has been announced! See you fools there!
This week saw an incredibly innovative game announcement by Valve Software. Using its unique position in the PC gaming industry through its digital distribution service, Steam, Valve launched an ARG eventually leading up to the reveal of Portal 2. Read more »
by Chris Faylor, Mar 03, 2010 2:47pm PST
Steel yourself for another round of ...whatever it is that Valve's doing with Portal PC, as a second mystery update for the game just arrived via Steam. The only clue note:
Added valuable asset retrieval
Read more »
by Alice O'Connor and Brian Leahy, Mar 02, 2010 5:40am PST
Today, Valve Software published an update to Portal through Steam. The only patch note:
"Changed radio transmission frequency to comply with federal and state spectrum management regulations"
Along with this cryptic change, is a new achievement, titled "Transmission Received", which Shacker ghost in my shell reported unlocking after he "put the radio on the red button on the first stage." At this point it "started spitting out Morse code." Read more »
by Chris Faylor, Dec 07, 2009 1:45pm PST
Having previously led development of Portal and worked on both Left 4 Dead and Left 4 Dead 2 while at Valve, Kim Swift has left the studio and joined Dark Void developer Airtight Games as a project lead, the latter independent studio revealed today.
Read more »
by Alice O'Connor, Sep 24, 2009 4:50pm PDT
by Nick Breckon, Jul 16, 2009 2:21pm PDT
A video that appears to show a Unity-coded version of Valve's first-person puzzler Portal has been posted on Youtube.
While immediately suspect for looking as good as it does, there are enough differences between the one-room demo and the full version of Portal to suggest that the effort is authentic. The original poster claims that the video is the result of three weeks of work. Read more »
by Nick Breckon, Jun 23, 2009 4:48pm PDT
After announcing an agreement nearly one year ago today, Valve has updated its Orange Box games--Team Fortress 2, Half-Life 2, and Portal--to support Novint's Falcon three-dimensional controller. Left 4 Dead, Counter-Strike: Source and Day of Defeat will also soon receive similar updates.
The $150 Novint Falcon (shown left with optional pistol grip) was released in 2006. The three-dimensional "haptic" device is operated by a small spherical grip connected to three robotic arms. Read more »
by Chris Faylor, Jan 21, 2009 8:54am PST
For the second time this month, a fan of Valve's work has taken things into their own hands, and produced a real-life replica of some previously virtual in-game item.
Last time, it was a Team Fortress 2 dispenser. This time? The gun from Portal.
Read more »
by Chris Faylor, Dec 03, 2008 9:58am PST
Beloved developer Valve has released lifetime retail sales figures for some of its more popular games, including the Half-Life and Counter-Strike series, revealing that the studio has sold over 32.8 million games since the 1998 release of the first Half-Life.
Sales from Valve's digital distribution client are not factored in, with the figures only accounting for worldwide retail sales. With Half-Life 2, Valve began simultaneously releasing all of its PC games at retail and via Steam. The numbers were originally printed in the November issue of Game Informer, then republished by Gamasutra. Read more »
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