by Andrew Yoon, Jun 07, 2011 8:00pm PDT
The long-awaited Pikmin sequel for Wii is still in the works, series creator Shigeru Miyamoto confirmed at E3 today. However, it's now being planned as one of the first Wii U games.
"I really did want to release Pikmin this year in celebration of that 10th anniversary," Miyamoto told the audience. "But as we've been working on the Wii U hardware, and I've been looking at those beautiful HD graphics ... I've been getting more and more of a feeling that I want to see Pikmin on that hardware. I think it's the perfect system for Pikmin." Read more »
by Nick Breckon, Dec 10, 2008 12:23pm PST
The "Play on the Wii" series of classic Gamecube remakes for the Wii is proving to be more than a simple porting exercise, as Famitsu has now revealed that both Pikmin and Mario Tennis will see changes in transition to their Wii incarnations.
As a Wii game, Pikmin will feature a new day-by-day saving mechanism. The feature will allow you to restart play from any day of your choice, according to IGN. Read more »
by Nick Breckon, Oct 02, 2008 10:14pm PDT
Nintendo today confirmed that a Pikmin sequel is still on the way after the announcement of a Pikmin re-release had some questioning an earlier statement by creator Shigeru Miyamoto.
"It's not the Pikmin that Mr. Miyamoto referred to, no," said Nintendo of America sales VP Cammie Dunaway in an interview with IGN.
When asked about the future of the Pikmin franchise during this year's E3 conference, Miyamoto simply stated, "We're making Pikmin." While it was generally assumed Miyamoto was confirming a full Pikmin sequel, the vagueness of the phrase lead to some confusion after yesterday's announcement of a Pikmin re-release on the Wii. Read more »
by Blake Ellison, Oct 02, 2008 10:24am PDT
Nintendo has announced that it will re-release games from its GameCube console on the Wii with enhancements to take advantage of the Wii Remote controller.
Nintendo of Japan announced during its Fall 2008 conference that Pikmin and Donkey Kong Jungle Beat will be among the first to get remakes under the "Play on Wii" label and will release in December in Japan for under $40.
Pikmin, for example, takes advantage of the Wii Remote by using the remote to point the cursor on screen. The 'A' button will throw the adorable plant-like creatures whereas the 'B' button will blow the whistle to round them up. Read more »
by Chris Remo, Jan 09, 2008 2:27am PST
You have seen the news that Captain Olimar of Pikmin fame will be brawling away with the rest of the Smash Bros. crew. It's a great addition to the game, and my friends and I had actually discussed amongst ourselves an Olimar with usable Pikmin in Smash.
What is far more tantalizing, at least to me, however, is that Nintendo has not forgotten about Miyamoto's oft-unsung modern classic RTS/action/puzzle hybrid extravaganza. We need Pikmin 3 on Wii. WE NEED IT. Way back in 2005, before the Wii controller was unveiled, Miyamoto said, "The interface we're creating for the Revolution is well suited for Pikmin--I think it would be a good match." Read more »
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