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Need for Speed ProStreet

PC, PS3, X360, PS2, WII, PSP / Racing / Release: Nov 13, 2007 / ESRB: E10+

EA shutting down online services for more older games

EA shutting down online services for more older games

As it does so like to do, Electronics Arts is shutting down for the online portions of another round of games it deems under-played. Servers will be going offline soon for games including Burnout Revenge, January 2011 release Spare Parts, and EA Sports MMA, one of the first titles to use EA's Online Pass scheme.

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EA CEO: We Were Torturing Need for Speed Devs

Speaking at an investors meeting, Electronic Arts CEO John Riccitiello noted his disappointment with Need for Speed: ProStreet, and said that EA had been "torturing a very talented group of people" at EA Vancouver with rigorous 12 month development cycles reports GamesIndustry.biz.Though Need for Speed: Most Wanted was a recent series highlight, newer games like Carbon and ProStreet were not received as well.Electronic Arts attributes this to the fact that EA Vancouver had been producing a new Need for Speed game every single year for the past eight years. That changed last summer, when EA split the company into two teams, hired more people, and put both teams on two year development cycles.Though it won't have the benefit of the full two year cycle, the first game to come out of this changed development philosophy will be this year's Need For Speed: Undercover. The game is described as a mission-based one with a strong story, with Riccitiello likening the general feel of the game to that of the The Transporter movies."I'm confident that Undercover is a much better game than Pro Street, and I expect that from this point forward they will do a lot better," Riccitiello is quoted as saying.

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"It'll just be a matter of time before EA creates programming slave labor camps. EA Slave ..."
- Stucky_101    See all 45 comments


Need for Speed ProStreet Porsche Demo Released

Electronic Arts has released a second Need for Speed ProStreet demo, featuring all-Porsche content. The 571MB download includes the Porsche GT2 and GT3RS cars, and Porsche's Leipzig testing track.

Need for Speed ProStreet was released for PC, PlayStation 2, PlayStation 3, Xbox 360, Wii and Nintendo DS last November, with a PSP release following later this month.

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"I read the headline and immediately started downloading the file. I get the feeling that playing ..."
- Ajax    See all 12 comments


Need for Speed ProStreet PC Demo Released

Electronic Arts has released the PC demo for Need for Speed ProStreet, which will be released on every platform imaginable November 14. The 795mb demo includes Grip Racing and Speed Challenge modes.

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"*looks at the 30 icons spewed all across the desktop* dammit i shoulda read the shack ..."
- flasher 907    See all 68 comments


Need for Speed ProStreet Preview

Related Topics – Need for Speed ProStreet

IGN has a new Need for Speed ProStreet preview, taking a near final build of the game for a spin.

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New Need For Speed ProStreet Media Depicts Cars, Racing

Electronic Arts sends along some more media from Need for Speed ProStreet, hitting stores November 13 for PC, PlayStation 3, PlayStation 3, Xbox 360, Wii, Nintendo DS and PSP. There are screenshots here, and there is also a movie focusing on the game's social / online competition and features.

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"I've always enjoyed the NFS games despite the lack of racing realism."
- blackscythe125    See all 8 comments


Need for Speed ProStreet Preview

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There's a new Need for Speed ProStreet preview on IGN this evening, offering impressions of the game's online mode.

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New Need For Speed ProStreet Movie

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EA sends along this new Need For Speed ProStreet movie, showing off the game's drift racing mode. ProStreet ships for about every platform imaginable November 14.

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"someone there can give me a link where i can download the need for speed pro street demo game?"
- NIICO    See all 45 comments


Need for Speed ProStreet Q&A

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IGN has a new Need for Speed ProStreet Q&A, asking producer Andrew Hahn about the racing game sequel. Topics include the series' new direction, the physics system, performance customization, and the different race modes.

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Need for Speed ProStreet Trailer

Electronic Arts sends along a new Need for Speed ProStreet trailer, showing about fifty seconds of speed challenge gameplay footage from the racing game sequel. ProStreet will be released on PC, PlayStation 2, Playstation 3, Xbox 360, Wii, Nintendo DS and PSP this October.

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"Hrm, I'm kinda liking this too...reminds me of the original hot pursuit. I'll always like ..."
- Sniper21    See all 46 comments


Need for Speed ProStreet Q&A

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Computer & Video Games checks under the hood, talking to producer John Doyle about Need for Speed Pro Street. Topics include arcade vs simulation gameplay, online features, cars, game locations and platform differences.

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Need for Speed ProStreet Preview

Related Topics – Need for Speed ProStreet

Also on Computer & Video Games is this Need for Speed ProStreet preview. There are impressions and quotes by producer John Doyle.

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Need for Speed ProStreet Interview

1UP has posted a Need for Speed ProStreet video interview, asking producer Mark Little about the team's plans for this racing game sequel which was announced last week.

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Need for Speed ProStreet Q&A

Related Topics – Need for Speed ProStreet

Over at 1UP you can find a Need for Speed Q&A, asking EA Black Box GM Hanno Lemke about the street racing game franchise and its newest installment ProStreet. Topics include the evolution of the NFS franchise, the annual installments, building a next-gen racing game that's also coming to less powerful platforms, and things Lemke would do with an unlimited budget.

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Need for Speed ProStreet Q&A

Related Topics – Need for Speed ProStreet

Over at Game Informer you can find a Need for Speed ProStreet Q&A. EA Black Box producer John Doyle is asked about the increased realism in the game, forgoing green screen acting, the damage model, the focus on daytime races, racing modes and more.

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