by Steve Watts, Jan 30, 2012 11:00am PST
United Front Games, the studio behind ModNation Racers, is at work on an unannounced PlayStation 3 title set to come out later this year. Nothing has been formally revealed, but the PlayStation exclusivity coupled with a recent job posting for a track designer point to a sequel for the PS3 customizable kart racer.
Read more: Unannounced game scheduled for 2012 »
by Andrew Yoon, Jan 24, 2012 6:15am PST
ModNation Racers for PlayStation Vita is taking a page from Foursquare, incentivizing travel and "checking in" to various places around the globe. Whereas Foursquare users attempt to unlock badges and steal mayorships, Vita gamers will be working collaboratively to unlock new gear for the game.
The "Mod Explorer" will let gamers check-in to various locations, earning Travel Points based on the distance between their check-ins. Those Travel Points can then be spent on unlocking parts for use in the level editor.
Read more: How it's similar to Noby Noby Boy »
by Steve Watts, Jan 11, 2012 9:45am PST
The PlayStation Vita is due out in just over a month on February 22, but electronics are expensive. What's a cash-strapped gamer to do? You could sell your blood, or you could down some inexpensive, slightly questionable Tex-Mex food for a shot at winning one.
Sony and Taco Bell announced the "Unlock the Box" promotion today, which will give away one Vita system every 15 minutes beginning on January 26, before it launches in stores.
Read more: Contest details and prizes »
by Alice O'Connor, Jun 09, 2011 8:00pm PDT
Sony's next handheld, previously codenamed the NGP, was revealed as the PlayStation Vita during this E3 week. A heap more games for the system have also been revealed, so we've compiled a handy list of what we know so far.
Click the game names for screens and trailers, if we have them. I've spent the past forever adding heaps of screens and games to our database, so you had flipping well better enjoy them. Read more »
by Steve Watts, Jun 03, 2011 11:30am PDT
The PlayStation Network has been back for a full day now, but for the wounds so deep that only free stuff can mend them, Sony has now implemented its Welcome Back program.
As previously reported, you can pick two PS3 games from a list of five (Infamous, Dead Nation, LittleBigPlanet, Super Stardust HD, and Wipeout HD), plus two PSP games from a list of four (LittleBigPlanet PSP, ModNation Racers, Pursuit Force, and Killzone Liberation). Read more »
by Steve Watts, May 27, 2011 8:15am PDT
The PlayStation Network will be coming back online in various Asian territories tomorrow, says Sony. The planned restoration includes Japan, Taiwan, Singapore, Malasia, Indonesia, and Thailand.
The announcement was paired with game giveaways planned for the territory. Like the Welcome Back offers in the US and Europe, PSN members can select two PS3 and two PSP games from the choices. The PS3 line-up is The Last Guy, LocoRoco!! BuuBuu Cocoreccho!, Echochrome, Wipeout HD, and Hustler King. The PSP choices are Yuhshanokuseninamaikida, Everybody's Stress Buster, Patapon 2, LittleBigPlanet PSP,, and LocoRoco Midnight Carnival. Read more »
by Alice O'Connor, Apr 06, 2011 6:00am PDT
by Steve Watts, Mar 01, 2011 6:30pm PST
by Steve Watts, Feb 25, 2011 11:30am PST
by Xav de Matos, Jan 18, 2011 3:00pm PST
Today, the joys of playing a game to earn locked content dies a little more with the release of a premium-priced unlock key released for the crafty PS3-exclusive ModNation Racers.
The "Career Unlock All" key is now available for $3 from the PlayStation Store, the PlayStation Blog announced in its weekly ModNation update. As the name would infer, the unlock opens all locked content for those who are willing pay to let their imagination run wild. Read more »
by Xav de Matos, Dec 22, 2010 6:00pm PST
Shacknews receives a slew of new screenshots and trailers for upcoming games everyday. The most anticipated titles receive their own post, because we know you're eager to see that content. For the rest, we have the Daily Filter, a place to feature all of the media we add to our enormous database on a daily basis.
Today's Filter marks the last installment before the holiday. Featured today is new media for Red Dead Redemption, Diablo 3, ModNation Racers, Serious Sam HD, Test Drive Unlimited 2, Trapped Dead, Lord of Arcana, Dead Rising 2: Case West, Lara Croft and the Guardian of Light, Yakuza 4, and Magic: The Gathering - Tactics. Read more »
by Brian Leahy, Aug 31, 2010 12:40pm PDT
Sony has announced that players of ModNation Racers will receive "double XP for creations and XP/XP Series races" until next Wednesday, September 8.
Additionally, in the comments SCEA San Diego community manager Ramone Russell reveals that information about new DLC, including potentially items for track creation--new props and the like--and character customization items will be "coming soon." Read more »
by Chris Faylor, May 06, 2010 4:30pm PDT
A downloadable demo of ModNation Racers PSP will be available through the online PlayStation Store on Tuesday, May 11, maker SCEA San Diego has announced.
According to the company, the download packs "a couple of our favorite tracks, some familiar Mods and their karts, and of course, a sneak peek of our amazing Track Studio." Read more »
by Chris Faylor, Mar 16, 2010 3:00pm PDT
Both the PlayStation 3 and PSP iterations of ModNation Racers will hit North American shops May 25, publisher Sony has confirmed.
But that's far from all, as the company also revealed that playable in-game renditions of PlayStation series stars Kratos (God of War), Nathan Drake (Uncharted), Ratchet and Clank will be offered in exchange for a pre-order of the PlayStation 3 version. Read more »
by Garnett Lee, Mar 11, 2010 2:00pm PST
ModNation Racers (PS3) is close to coming out, and while neither developer United Front or publisher Sony will say exactly when, the version I played here at GDC shows a lot of those final improvements that tell me it's about ready.
Most importantly, the racing has come up to speed. I raced two of the 28 tracks that will come with the game and nothing interrupted the flow of the race. With the action smooth on the screen I was able to drift corners right on the line I wanted, maintain control while boosting, and fire off weapons without worrying that they'd throw me off. Read more »
Comment on this story