by Alice O'Connor, May 22, 2013 9:20am PDT
by Steve Watts, May 16, 2013 1:00pm PDT
Metro: Last Light developer 4A Games has worked in substandard industry conditions, according to former THQ president Jason Rubin. The executive laid out a fairly harsh picture of working conditions in the Ukraine, only to be met by some good-natured acknowledgement from the studio's creative director.
Read more: Power outages 'the norm' »
by Alice O'Connor, May 15, 2013 8:00am PDT
After a few rough years, first-person games have become a lot better at supporting different field of view settings in their PC editions, though some still use the same settings as their console counterparts. Metro: Last Light was one such offender but fear not, a new patch will expose config settings so you can poke about if you want. It may make things a bit wonky, though.
Read more: Why the options weren't included at launch »
by John Keefer, May 13, 2013 9:00am PDT
It's been more than three years since Metro 2033 launched, so developer 4A Games has had quite a bit of time to polish and tweak its follow-up, Metro: Last Light. The result is a shooter full of chilling atmosphere and hair-curling intensity, but plagued with niggling head-scratching moments and glitches that keep it from being brilliant.
The sequel returns you to post-apocalyptic Moscow where nuclear winter and radiation still keep everyone underground in the world's largest fallout shelter, the city's subway system. The player returns as Artyom, the hero of the original game who is still on the trail of the mutant, but sentient Dark Ones. The political drama is ramped up significantly this time, with a story that shows that man has learned little from almost being wiped off the face of the planet once. The player must sort through the intrigue, while asking the cliched question of who is the greater monster in a world of man and mutant.
Read more: Watch your filters and ammo »
by Andrew Yoon, May 10, 2013 1:30pm PDT
No one gets surprised when a publisher announces retailer-exclusive pre-order bonuses for their AAA game. However, very rarely do publishers go on record to admit that retailers are strong-arming them into the practice. But that's exactly what Metro: Last Light publisher Deep Silver did while explaining its partitioned ranger DLC.
Available for free with pre-ordered copies of the game, Koch Media global brand manager Huw Beynon explained that "offering game content as a pre-order exclusive is a requirement by retail."
Read more: Why they can't go below $5 for DLC »
by John Keefer, Apr 29, 2013 3:30pm PDT
It's bad enough the world as you know it has been nuked into near oblivion and you are forced to live in the Moscow subway system. But now, a new Metro: Last Light trailer pins the hope of the world on you to be its savior. Hey, no pressure.
Watch: You've fallen. Now get up! »
by Andrew Yoon, Apr 26, 2013 1:40pm PDT
If your PC is worthy enough to play Metro: Last Light, we have good news for you. Not only will you be getting the best-looking version of the game, but you'll also be getting a special digital bonus not found in the console release. New publisher Deep Silver has announced that Last Light will include a free digital copy of the Metro 2033 novel.
Read more: A $4.99 value »
by John Keefer, Apr 23, 2013 11:15am PDT
Deep Silver seems to think a survival guide will help you get through the post-apocalyptic Moscow subway underground of its upcoming Metro: Last Light. We'll go with that, and introduce you to part three of the series focusing on jury-rigged weapons and gas mask filters.
Watch: That's a handy little watch »
by John Keefer, Apr 17, 2013 12:30pm PDT
by John Keefer, Apr 16, 2013 11:00am PDT
If you are buried in a subway system after a nuclear holocaust, it's good to have a plan. A new trailer for Metro: Last Light offers the second in a series of survival guides for getting out of the Moscow subway alive.
The video goes into detail about the various human groups inhabiting the subterranean system, as well as tactics for getting you past enemies and conserving ammo. And beware of the big bad mutants, as there is no reasoning with them.
Watch: The video that we were just talking about »
by Steve Watts, Apr 12, 2013 7:30am PDT
by Alice O'Connor, Apr 09, 2013 8:00am PDT
Pop quiz, hotshot. You're dropped into the subways of post-apocalyptic Moscow where humanity cowers in the wake of nuclear war. What do you do? Once you've collected yourself and stopped rocking in a ball on the floor, that is. If you follow the survival guide in the new Metro: Last Light trailer series, you might just have a chance. You'll probably still be eaten by mutants or shot by men, though.
Watch: The Ranger survival guide »
by Andrew Yoon, Mar 21, 2013 8:00am PDT
There isn't really a dearth of highly scripted linear first-person shooters. Yet, 4A Games manages to create something truly engrossing with its follow-up to Metro 2033. Metro: Last Light doesn't captivate by innovating--instead, it shines through sheer polish, offering best-in-class visuals, satisfying battles, and an intricately detailed world to explore.
Last Light takes place one year after the events of 2033, with Artyom once again looking for the Dark Ones. And although there is quite a bit of backstory to wade through, newcomers and fans alike will be able to instantly appreciate the unique setting of Metro--a post-apocalyptic world where nuclear war has forced Russian denizens to seek shelter in underground subway systems.
Read more: A living dystopia »
by Steve Watts, Mar 19, 2013 11:30am PDT
A lot of games take place in a post-apocalyptic hell-scape, but the characters tend to act pretty upbeat about the whole thing, or at least more normal than you might expect. Not Metro: Last Light. The gray, dingy world is oppressive and harsh, and a new trailer highlights that quality.
Watch: Post-apocalyptic atrocities »
by Alice O'Connor, Mar 01, 2013 6:00am PST
Metro: Last Light has been slightly delayed as it switched publishers in the wake of THQ's collapse, but not massively so. New publisher Deep Silver today announced that it'll arrive on May 14 after a little extra work, back a bit from the planned March launch. 4A Games' post-apocalyptic FPS is headed to PC, Xbox 360 and PlayStation 3.
Read more: Extra time for extra work »
Comment on this story