Metal Gear Solid V: Ground Zeroes

PC, PS3, XB360, XBOX ONE, PS4 / Action / Release: Mar 18, 2014 / ESRB: U

Kojima ponders 'pilot episodes' for next-gen games

By Alice O'Connor, Mar 12, 2013 12:45pm PDT

Game development costs will increase even further for the next generation of consoles, or will amongst developers who want to use all the extra horsepower to push polygons aplenty and tremendous textures. Given that so-called "AAA development" is already pretty dang expensiv...

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Hideo Kojima on the pros and cons of being 'the Metal Gear guy'

By Andrew Yoon, Nov 30, 2012 12:30pm PST

"This may sound pretentious, but I don't like being thought of as 'the Metal Gear guy,'" Hideo Kojima laments.

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MGS Ground Zeroes day-night cycle to increase replayability

By Steve Watts, Sep 10, 2012 9:00am PDT

Metal Gear Solid: Ground Zeroes will feature a day-night cycle with alternating troop movements to increase replayability, according to creator Hideo Kojima.

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MGS Ground Zeroes not 'Project Ogre,' says Kojima

By Steve Watts, Sep 04, 2012 3:00pm PDT

Project Ogre is not Metal Gear Solid: Ground Zeroes, according to series creator Hideo Kojima.

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Metal Gear Solid: Ground Zeroes debut trailer shows off the Fox Engine

By Andrew Yoon, Sep 01, 2012 4:26pm PDT

Penny Arcade Expo attendees were treated to the very first footage of Metal Gear Solid: Ground Zeroes. Running on a PC with specs comparable to current-gen consoles, Ground Zero is the first game to show off Kojima Productions' new Fox Engine--and boy, is it a beaut.

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Open-world Metal Gear Solid: Ground Zeroes revealed

By John Keefer, Aug 30, 2012 7:30am PDT

In conjunction with the 25th anniversary of the Metal Gear series, Kojima Productions and Konami announced the first open world game in the franchise, the Fox Engine-driven Metal Gear Solid: Ground Zeroes.

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