by Garnett Lee, May 25, 2012 12:00pm PDT
Diablo 3 has strengthened its hold on Jeff Cannata who really only wants to talk about his barbarian, but there's so much more to cover. Garnett returns to the driver's seat after spending last week getting a sneak peek at some of the big games ready to vie for the spotlight at E3. "Indie" Jeff and Andrea Rene complete the adventuring party that gets down to business discussing their varying degree of anticipation for E3, the demise of 38 Studios, and the plight of subscription model MMOs, whether Max Payne 3 actually improves the gunplay over previous Rockstar open world games, and a handful of other games including Lost Planet 3 and Rock Band Blitz. Put a bird on it with Finishing Moves and you've got one massive show to take along on the Memorial Day weekend.
Listen: Weekend Confirmed Episode 114 »
by John Keefer, May 22, 2012 1:00pm PDT
Rockstar Games has delayed the release of Max Payne 3 PC. According to the announcement, the delay will allow the company to have a single global release date, the company said today. Instead of May 29, gamers will have to wait another three days until June 1.
Read more: European launch could not be moved up »
by Jeff Mattas, May 18, 2012 11:00am PDT
With Garnett absent due to being neck-deep in E3 Judges' Week, the two Jeffs and Andrew are joined by Joystiq's Xav de Matos to discuss a couple of big new releases from the past week, and more. Diablo III gets discussed--both in terms of the game itself and its launch-time server issues--as does Rockstar's moody shooter, Max Payne 3. There's also some banter about Naughty Dog's upcoming survival-themed The Last of Us and the A Game of Thrones tie-in game, and more, before the crew brings it all home with Finishing Moves.
Listen: Weekend Confirmed Episode 113 »
by Steve Watts, May 11, 2012 12:00pm PDT
Max Payne 3 is sure to be a dark, cinematic adventure with noir overtones, with the type of depressing story that could put you in a blue funk. If you need a break from all that negativity, though, the game will feature two arcade modes to rack up points like an old-school video game, and reward your success with multiplayer benefits.
Read more: Score Attack and New York Minute »
by Steve Watts, May 10, 2012 11:00am PDT
by Alice O'Connor, May 09, 2012 10:00am PDT
If you're itching to dive sideways through windows with your chums when Max Payne 3 debuts on consoles next week, you can now set your multiplayer gang up. Rockstar today opened up 'crew' registrations for its "rebooted" Social Club service, so you can form a posse in advance and have plenty of time to harass slackers into getting onboard.
Read more: Special tags for founder crews »
by Andrew Yoon, May 03, 2012 11:45am PDT
Rockstar had promised that multiplayer would expand upon the single-player story of Max Payne 3. But, how? In a new video, the publisher explains how the "Gang Wars" mode uses events from the single-player game as a starting point for additional adventures.
Each Gang War has five chapters. The result of each chapter moves the branching storyline forward, while causing the game type to change.
Watch: Gang Wars go down »
by Garnett Lee, May 01, 2012 3:30pm PDT
by John Keefer, May 01, 2012 8:35am PDT
by Jeff Mattas, Apr 23, 2012 11:30am PDT
PC gamers will have to wait two weeks to get their hands on Max Payne 3. While the console version launches on the 15th, the PC release is making a slow-mo dive to digital retailers on May 29th.
The PC version will support "DirectX11 including tessellation, as well as a number of additional advanced graphics options." And of course, there are tons of pre-order bonuses, based on where you choose to spend your digital dollars.
See: New screens, the specs, and new commercial trailer »
by Steve Watts, Apr 17, 2012 10:45am PDT
by Steve Watts, Apr 12, 2012 12:00pm PDT
A full console generation, a new developer, and almost a decade has passed since Max Payne's last moody outing. Now that he's finally returning in Max Payne 3, the series has plenty of expectations riding on it, while attempting to preserve its noir tone and signature style. The game certainly pays homage to the most iconic elements of the series, but it might lean on them a little too much.
Read more: Cinematic action and lots of slow-mo dives »
by Alice O'Connor, Apr 11, 2012 6:00am PDT
Max Payne 3 certainly looks jolly nice, but will Rockstar let us try for ourselves before we buy? Of course not. There will no demo for Max Payne's Brazillian adventure, Rockstar has confirmed, so if you're still skeptical about Max's Brazilian adventure, you may have to pop around a friend's and play their copy.
Read more: Confirmation via, unhelpfully, Twitter »
by Garnett Lee, Mar 29, 2012 10:30am PDT
SimCity debuted at GDC but it wasn't until our trip to Maxis that we got a good look at what the developer has planned for the game and some insights from its "mayor," lead producer Kip Katsarellis. Next up, Max Payne 3 adds multiplayer to its mix and a new trailer along with some info from the team explains how bullet time works online. And the next next-gen console rumors continue to heat up. This time, it's a laundry list of specs and features for a new PlayStation.
Check out today's episode of Shacknews Daily.
Watch: Shacknews Daily: May 29, 2012 »
by Alice O'Connor, Mar 28, 2012 9:05am PDT
Multiplayer bullet time is one of the shooty treats shown off in a new Max Payne 3 trailer focusing on its online action, along with the 'Gang Wars' and 'Payne Killer' modes. If you've been skeptical of the formerly single-player series picking up multiplayer, have a butcher's and see what you make of it.
Watch: Multiplayer action »
Comment on this story