by Alice O'Connor, May 13, 2013 7:30am PDT
BioWare still isn't ready to reveal what the mysterious new Mass Effect game is, who it'll star, when it's set, or any of that, but has chatted a little about possible spin-offs. It did cram the fictional world full of an awful lot of detail, after all. Sadly, the mere fact that PR didn't forbid people from musing about their fanciful ideas means that no, we probably shan't get to play a private investigator on the Citadel.
Read more: Nor will we see Garrus in C-Sec »
by Andrew Yoon, May 09, 2013 12:30pm PDT
They may have blue skin or scales, but many of the alien species in Mass Effect are essentially humans with a palette swap. Apparently, BioWare considered having a non-humanoid squadmate join Shepard, but discovered that it would have taken away from the rest of the game.
"All party members needed to use a humanoid skeleton," BioWare's Dusty Everman said. "If we'd ever tried to use a non-humanoid, the cost would have been huge. Instead, we took all the development effort that we could have put towards an odd squad mate and made a larger, more polished game."
Read more: An excuse to write about Blasto »
by Steve Watts, May 07, 2013 9:30am PDT
by Andrew Yoon, Apr 26, 2013 10:25am PDT
Big Huge Games hasn't been able to catch a break. After the studio was shuttered due to the collapse of 38 Studios, many members of that team moved onto Impossible Studios--which was closed after Infinity Blade: Dungeons was put on hold. Members for that team are now making their way to BioWare Montreal, to work on the next Mass Effect game.
Read more: New 'leads' for next ME »
by Steve Watts, Apr 11, 2013 4:30pm PDT
Mass Effect 3's multiplayer was a bit of a surprise after two purely single-player RPGs, but fans and BioWare seemed happy with the results. As the company prepares whatever is coming next in the Mass Effect universe, it's soliciting feedback regarding the Firebase multiplayer maps.
Read more: Detailed questions on difficulty, layout, and more »
by Andrew Yoon, Mar 11, 2013 3:42pm PDT
"Citadel" is a send-off for Commander Shepard and her crew. The final DLC for Mass Effect 3 "offers an entirely different kind of closure for the trilogy" and, according to our review, is a "wholly welcome farewell" for the franchise.
While the DLC isn't free (it costs $15), BioWare is still giving away a gratis gift to fans. The "Citadel" soundtrack is free to download, including twenty new tracks for fans to listen to.
Read more: How to download »
by Timothy J. Seppala, Mar 07, 2013 11:00am PST
Field Reports provide our first-hand experience with the latest games and expansion packs.
The past year's been tumultuous for Commander Shepard and the crew of the SR2 Normandy. With this last Mass Effect 3 downloadable content pack, "Citadel," the current Mass Effect saga comes to a close, giving the heroes we've grown to love some much deserved rest and relaxation. Like the add-on missions before it, Citadel takes place an undefined time before the assault on The Illusive Man's base. The key difference between this mission and the preceding add-on packs is it doesn't feel at all like something left on the cutting room floor, it's miles above Mass Effect 2's lauded "Lair of the Shadow Broker" and every other piece of downloadable content released before it.
Read more: A suitable farewell »
by Steve Watts, Mar 04, 2013 10:00am PST
We had heard that Mass Effect 3's final piece of downloadable content, the single-player mission called Citadel, was a large undertaking. But just how large wasn't clear until recently, when BioWare revealed that the content had been split into two parts on Xbox 360 due to size restrictions.
Read more: First pack $14.99, second one free »
by John Keefer, Feb 25, 2013 2:30pm PST
by John Keefer, Feb 21, 2013 9:30am PST
by Steve Watts, Feb 01, 2013 7:30am PST
by Steve Watts, Jan 28, 2013 11:00am PST
by Steve Watts, Jan 25, 2013 9:30am PST
by Jeff Mattas, Jan 23, 2013 12:00pm PST
Mass Effect 3 marked the final chapter in the sci-fi adventures of Commander Shepard. And boy, did it cause quite the kerfuffle. Fans were outraged by the ending. But, wasn't the outcry a testament to how involved fans became in this universe? Had BioWare not done so much right over the course of three games, the trilogy could have ended with a far worse fate: no one giving a damn.
Read more: Why Mass Effect 3 made our Top 10 »
by John Keefer, Jan 21, 2013 1:00pm PST
"Following Garrus around as a C-Sec officer would be interesting, but I think it makes more sense ..."
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