Journey

PS3 / Other / Release: Mar 13, 2012 / ESRB: RP

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Journey devs made a multiplayer zombie shooter

Journey devs made a multiplayer zombie shooter

Indie dev thatgamecompany is beloved for its unique game designs. From flOw to Journey, the studio has surprised gamers by offering something truly unique.

So... why did they make a multiplayer zombie shooter? "Gravediggers" is the result of one of the studio's 24 hour game jams. The goal, according to studio co-founder Kellee Santiago was "to see how much fun we could generate in 24 hours."

Watch: Five player zombie-shooting action »

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Journey Collector's Edition coming August 28th for $30

Journey Collector's Edition coming August 28th for $30

We've gotten a few drips of information about the Journey Collector's Edition, but developer thatgamecompany has finally spilled all of the beans. It's set to release as the studio's first disc-based retail game on August 28, for $29.99.

Read more: The full line-up of extras »

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Journey Collector's Edition extras detailed

Journey Collector's Edition extras detailed

If you're an avid thatgamecompany fan, the news of a Journey compilation may have been bittersweet. Sure, it would be nice to have all three games in one place, but if you already own those games, what's the point? What is shelling out some more money going to get you? Quite a bit, actually.

Read more: Extras include mini-games, documentaries »

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'Journey Compilation' coming in August

Related Topics – flOw, Flower, Journey, PlayStation 3, Sony
'Journey Compilation' coming in August

Journey released to critical praise this year, completeing a three game deal with Sony. Developer thatgamecompany is now preparing to move into multiplatform development. But before they do, why not revisit all three of their games with a brand new compilation coming this August?

Read more: Full details coming soon »

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Journey dev going multiplatform

Related Topics – Journey, Thatgamecompany
Journey dev going multiplatform

thatgamecompany, developer of flOw, Flower, and Journey, is no longer a PlayStation-exclusive studio. With the studio's three game contract with Sony now over, the company has confirmed plans to expand into a multiplatform studio.

"Many of you have asked what's coming up next for TGC and whether our games can be played on other platforms. I have good news for you," studio co-founder Jenova Chen said.

Read more: VC funding makes independence possible »

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Thatgamecompany executive producer also departs

Thatgamecompany executive producer also departs

Journey may have been a tremendous commercial and critical success for thatgamecompany--but it also marks the end of a number of careers at the revered indie studio. In addition to the departure of studio co-founder Kellee Santiago, executive producer Robin Hunicke has also announced she's leaving the studio.

Read more: Moving onto Glitch »

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Journey becomes PSN's fastest-selling game

Journey becomes PSN's fastest-selling game

Apparently, you trusted our opinion--and you all purchased Journey. thatgamecompany's Jenova Chen announced that thatgamecompany's third game has become "the fast-selling game ever released in the SCEA region on the PlayStation Network." The record is based on the game's first two weeks of sales. The previous game to hold that record was the Halloween-themed spin-off, Infamous: Festival of Blood.

Read more: Fan support pouring in »

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Thatgamecompany co-founder Kellee Santiago leaves

Thatgamecompany co-founder Kellee Santiago leaves

Thatgamecompany co-founder and president Kellee Santiago is leaving the developer responsible for Journey, Flower and flOw. With Journey released and TGC starting a new project, she's off to sow her knowledge in new pastures.

Read more: Going off on her own Journey »

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Sackboy to get Journey costume

Sackboy to get Journey costume

The epic Journey has made an impression on a lot of gamers. Among those fans are the developers of LittleBigPlanet 2. In a tribute that thatgamecompany's popular title, Sackboy will be sporting some new togs next month.

Read more: Available for $1.99 »

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Weekend Confirmed 105 - Journey, Mists of Pandaria, Mass Effect 3

Weekend Confirmed 105 - Journey, Mists of Pandaria, Mass Effect 3

After a long look at Mass Effect 3 last week, Jeff, Jeff, Andrea, and Garnett turn their attentions to Journey, the upcoming Mists of Pandaria expansion for World of Warcraft, and other games. However, they cannot ignore the interesting turn the controversy over the ending of Mass Effect 3 took with BioWare co-founder Dr. Ray Muzyka directly addressing fans to promise them "clarity" and "closure" through new content the team will create. We also catch up on the announcement of an Epic Mickey sequel along the way to wrapping up with Finishing Moves.

Listen: Weekend Confirmed Episode 105 »

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The 2D top-down prototypes of Journey

The 2D top-down prototypes of Journey

By now, we hope you've had a chance to play through thatgamecompany's Journey at least once. (Steve's review should convince those of you that are on-the-fence.)

The PhyreEngine-powered visuals help make the experience that much more compelling, with our review noting its "gorgeous graphical flair." But what would Journey look like without its current graphical sheen? At Game Developers Conference, designer Jenova Chen gave us a look at Journey's earliest 2D prototypes. For example, the image above shows how the team was working with a top-down 2D game not unlike Zelda and classic dungeon crawlers.

Read more: Dragons and sandstorms »

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Journey review

Journey review

I can't remember the last time a game hit me with the emotional resonance of Journey. While thatgamecompany's previous title Flower was certainly stirring in similar ways, and even touched on similar themes, this project is the culmination of the studio's storytelling prowess and artistic vision. It serves as a peaceful, playful, and profound experience rarely found in our industry.

Read more: The beauty and the brevity »

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Journey dev considered forest, city settings

Journey dev considered forest, city settings

Journey begins in an arid desert, but that wasn't always the plan. Creative director Jenova Chen has revealed that the setting was driven by the multiplayer aspect, and previous ideas included forests, mountain trails, and even cities.

"We wanted an emotional connection between the two players," Chen said during a press Q&A. "When everyone feels powerful, it's less likely they'll socialize. For Journey we wanted to create an environment where, rather than 'how do I use my power on the other guy?', it's, 'hey there's another human being. I haven't seen another human being in a while.' To me this is more social than a social game."

Read more: 'More social than a social game' »

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Journey releases March 6 for PlayStation Plus members

Journey releases March 6 for PlayStation Plus members

thatgamecompany's final game for Sony has been getting incredible reviews across-the-board. While Journey will be available March 13th for the masses, Sony has announced that PlayStation Plus subscribers will be able to glide through the desert one week early.

Read more: Free dynamic theme with purchase »

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Journey dev negotiating 'beyond just PlayStation'

Journey dev negotiating 'beyond just PlayStation'

With such creative and unique titles like flOw and Flower under its belt, development studio thatgamecompany knows that expectations for Journey--its upcoming experiment in online adventuring--are quite high. The game is headed exclusively to the PlayStation Network on March 13, and will mark the end of a three-game relationship between TGC and Sony. It will be the biggest game ever from the studio: "twice wider, twice longer," according to creative director Jenova Chen.

Read more: Seeking a 'bigger audience' than just PlayStation »

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