by Andrew Yoon, Oct 01, 2012 12:00pm PDT
Mountain Dew and double XP. Two great tastes that taste great together. PepsiCo has announced that it is continuing its annual promotion, this time pairing the colorful flavors of Mountain Dew and Doritos with Halo 4.
Starting today, players can create an account on either DewXP.com or DoritosXP.com to "accelerate" Halo 4 specializations, reveal new gear and weapons, and preselect and customize armor and an arsenal.
Read more: 'Mega XP' offer from Walmart »
by Steve Watts, Sep 26, 2012 7:30am PDT
Halo 4 is mixing some old and new, bringing back the familiar Covenant enemies alongside the more alien Prometheans. The zombie-like Flood have been conspicuously absent, but 343 Industries has confirmed they will be making an appearance in their own dedicated multiplayer mode.
Read more: Similar to Infection mode »
by Garnett Lee, Sep 21, 2012 5:00pm PDT
by Jeff Mattas, Sep 21, 2012 6:00pm PDT
On this week's episode of Weekend Confirmed, Garnett Lee, Jeff Mattas, and Andrew Yoon are joined by Insomniac's James Stevenson. The show begins with some thoughts about the new PlayStation "Super Slim" console, and there are a number of games to talk about. Borderlands 2, FTL, Halo 4, and Black Mesa are just some of the titles the team discusses, and there's even some more pontificating about the upcoming Wii U launch lineup. And, of course, the crew's Finishing Moves bring it all home.
Listen: Weekend Confirmed Episode 131 »
by Andrew Yoon, Sep 21, 2012 12:01am PDT
"Wake up, Chief," a distressed Cortana says as she stands in front of the cryogenically frozen Master Chief. "I need you." It's an oddly emotional moment, made possible by Halo 4's incredibly impressive facial animation system. And with Halo 3 having finished the fight, it's refreshing to see how new developer 343 Industries is taking a more personal approach to the narrative.
That's not to say that Halo 4 doesn't start with a bang, because it literally does. The drifting Forward Unto Dawn has been boarded by the Covenant and things quickly escalate. This introductory level reminds us of what made the original trilogy so great, by throwing nearly every Covenant enemy and weapon your way. The variety certainly makes it easy to see the strength of Halo's "sandbox" gameplay; and because Halo 4's guns lack ammo, the game encourages you to constantly discard and pick up new weapons along the way.
Read more: And then, 343 does something new »
by Alice O'Connor, Sep 13, 2012 6:45am PDT
After six games of butting heads with the comical Covenant, Halo 4 will introduce armchair Spartans to a new foe, the naughty Prometheans. Obviously, a lot of thought has gone into making a new adversary that will last at least another trilogy, as a new ten-minute video developer diary details. Folks from 343 Industries gas about their aesthetic, their technology, their weaponry, and the tough Forerunner class.
Watch: Melting space-men with lasers »
by Steve Watts, Sep 04, 2012 1:15pm PDT
You might have noticed that many sci-fi stories feature violent future-sports, as if the XFL was a huge success and inspired imitators. Gears of War has Thrashball, Rollerball has itself, and Halo has the community-created Grifball. 343 Industries has decided to tip its hat to the game, by making it an official part of Halo 4's multiplayer offerings.
Read more: Like football, with swords »
by Steve Watts, Aug 24, 2012 10:30am PDT
by Steve Watts, Aug 15, 2012 11:00am PDT
by Steve Watts, Aug 15, 2012 9:30am PDT
Halo 4 is 343 Industries' first take on Microsoft's iconic FPS franchise, and the new team is hoping to shake up the formula with a few new features like Spartan Ops. Of course, fans are curious to find out how multiplayer will change. 343 is introducing "Specializations," essentially a class system to let you tailor your Spartan to your liking.
Read more: Specialization perks outlined »
by Steve Watts, Aug 13, 2012 8:00am PDT
by John Keefer, Jul 20, 2012 10:00am PDT
If you ask someone what their most anticipated game is, you'll usually get a variety of answers, with a few games mentioned more than others. Marketing and metrics firm Nielsen gathered up some numbers after E3 and now tells us what we really want on the consoles.
Read more: Madden NFL 13 anticipated on all three consoles »
by Steve Watts, Jul 19, 2012 2:15pm PDT
Halo 4's Forge mode is getting some serious upgrades. Community manager Jessica Shea has outlined some more of the features and improvements we can expect from this new version of the popular map editor.
For one thing, this Forge mode will actually let you chose from various environments based on the main game. "The difference is that we'll use more than one environment - an aesthetic - rather than a giant contiguous space like Forge World," Shea said.
Read more: Environmental objects and lighting options »
by John Keefer, Jul 16, 2012 3:00pm PDT
The rumored special edition Xbox 360 for Halo 4 is real, Microsoft has confirmed. However, if you're not looking to plop down $400 for another console, there's one other way to buy some specially-branded hardware. A special UNSC controller will be sold separately for $59.99.
Read more: Available this November »
by Steve Watts, Jul 13, 2012 12:30pm PDT
Comment on this story